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#### 18.9.5 Eliminating Frame Pointer and Arg Pointer

This is about eliminating the frame pointer and arg pointer.

— Target Hook: bool TARGET_FRAME_POINTER_REQUIRED (void)

> This target hook should return `true` if a function must have and use a frame pointer. This target hook is called in the reload pass. If its return value is `true` the function will have a frame pointer.

> This target hook can in principle examine the current function and decide according to the facts, but on most machines the constant `false` or the constant `true` suffices. Use `false` when the machine allows code to be generated with no frame pointer, and doing so saves some time or space. Use `true` when there is no possible advantage to avoiding a frame pointer.

> In certain cases, the compiler does not know how to produce valid code without a frame pointer. The compiler recognizes those cases and automatically gives the function a frame pointer regardless of what `targetm.frame_pointer_required` returns. You don't need to worry about them.

> In a function that does not require a frame pointer, the frame pointer register can be allocated for ordinary usage, unless you mark it as a fixed register. See `FIXED_REGISTERS` for more information.

> Default return value is `false`.

— Macro: ELIMINABLE_REGS

> This macro specifies a table of register pairs used to eliminate unneeded registers that point into the stack frame.

> The definition of this macro is a list of structure initializations, each of which specifies an original and replacement register.

> On some machines, the position of the argument pointer is not known until the compilation is completed. In such a case, a separate hard register must be used for the argument pointer. This register can be eliminated by replacing it with either the frame pointer or the argument pointer, depending on whether or not the frame pointer has been eliminated.

> In this case, you might specify:

>               #define ELIMINABLE_REGS  \
>               {{ARG_POINTER_REGNUM, STACK_POINTER_REGNUM}, \
>                {ARG_POINTER_REGNUM, FRAME_POINTER_REGNUM}, \
>                {FRAME_POINTER_REGNUM, STACK_POINTER_REGNUM}}

> Note that the elimination of the argument pointer with the stack pointer is specified first since that is the preferred elimination.

— Target Hook: bool TARGET_CAN_ELIMINATE (const int from_reg, const int to_reg)

> This target hook should return `true` if the compiler is allowed to try to replace register number from_reg with register number to_reg. This target hook will usually be `true`, since most of the cases preventing register elimination are things that the compiler already knows about.

> Default return value is `true`.

— Macro: INITIAL_ELIMINATION_OFFSET (from-reg, to-reg, offset-var)

> This macro returns the initial difference between the specified pair of registers. The value would be computed from information such as the result of `get_frame_size ()` and the tables of registers `df_regs_ever_live_p` and `call_used_regs`.

— Target Hook: void TARGET_COMPUTE_FRAME_LAYOUT (void)

> This target hook is called once each time the frame layout needs to be recalculated. The calculations can be cached by the target and can then be used by `INITIAL_ELIMINATION_OFFSET` instead of re-computing the layout on every invocation of that hook. This is particularly useful for targets that have an expensive frame layout function. Implementing this callback is optional.