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FRINT<r>

Floating-point round to integral value (predicated).

Round to an integral floating-point value with the specified rounding option from each active floating-point element of the source vector, and place the results in the corresponding elements of the destination vector. Inactive elements in the destination vector register remain unmodified.

The <r> symbol specifies one of the following rounding options: N (to nearest, with ties to even), A (to nearest, with ties away from zero), M (toward minus Infinity), P (toward plus Infinity), Z (toward zero), I (current FPCR rounding mode), or X (current FPCR rounding mode, signalling inexact).

It has encodings from 7 classes: Current mode , Current mode signalling inexact , Nearest with ties to away , Nearest with ties to even , Toward zero , Toward minus infinity and Toward plus infinity

Current mode

313029282726252423222120191817161514131211109876543210
01100101size000111101PgZnZd

Current mode

FRINTI <Zd>.<T>, <Pg>/M, <Zn>.<T>

if !HaveSVE() then UNDEFINED; if size == '00' then UNDEFINED; integer esize = 8 << UInt(size); integer g = UInt(Pg); integer n = UInt(Zn); integer d = UInt(Zd); boolean exact = FALSE; FPRounding rounding = FPRoundingMode(FPCR);

Current mode signalling inexact

313029282726252423222120191817161514131211109876543210
01100101size000110101PgZnZd

Current mode signalling inexact

FRINTX <Zd>.<T>, <Pg>/M, <Zn>.<T>

if !HaveSVE() then UNDEFINED; if size == '00' then UNDEFINED; integer esize = 8 << UInt(size); integer g = UInt(Pg); integer n = UInt(Zn); integer d = UInt(Zd); boolean exact = TRUE; FPRounding rounding = FPRoundingMode(FPCR);

Nearest with ties to away

313029282726252423222120191817161514131211109876543210
01100101size000100101PgZnZd

Nearest with ties to away

FRINTA <Zd>.<T>, <Pg>/M, <Zn>.<T>

if !HaveSVE() then UNDEFINED; if size == '00' then UNDEFINED; integer esize = 8 << UInt(size); integer g = UInt(Pg); integer n = UInt(Zn); integer d = UInt(Zd); boolean exact = FALSE; FPRounding rounding = FPRounding_TIEAWAY;

Nearest with ties to even

313029282726252423222120191817161514131211109876543210
01100101size000000101PgZnZd

Nearest with ties to even

FRINTN <Zd>.<T>, <Pg>/M, <Zn>.<T>

if !HaveSVE() then UNDEFINED; if size == '00' then UNDEFINED; integer esize = 8 << UInt(size); integer g = UInt(Pg); integer n = UInt(Zn); integer d = UInt(Zd); boolean exact = FALSE; FPRounding rounding = FPRounding_TIEEVEN;

Toward zero

313029282726252423222120191817161514131211109876543210
01100101size000011101PgZnZd

Toward zero

FRINTZ <Zd>.<T>, <Pg>/M, <Zn>.<T>

if !HaveSVE() then UNDEFINED; if size == '00' then UNDEFINED; integer esize = 8 << UInt(size); integer g = UInt(Pg); integer n = UInt(Zn); integer d = UInt(Zd); boolean exact = FALSE; FPRounding rounding = FPRounding_ZERO;

Toward minus infinity

313029282726252423222120191817161514131211109876543210
01100101size000010101PgZnZd

Toward minus infinity

FRINTM <Zd>.<T>, <Pg>/M, <Zn>.<T>

if !HaveSVE() then UNDEFINED; if size == '00' then UNDEFINED; integer esize = 8 << UInt(size); integer g = UInt(Pg); integer n = UInt(Zn); integer d = UInt(Zd); boolean exact = FALSE; FPRounding rounding = FPRounding_NEGINF;

Toward plus infinity

313029282726252423222120191817161514131211109876543210
01100101size000001101PgZnZd

Toward plus infinity

FRINTP <Zd>.<T>, <Pg>/M, <Zn>.<T>

if !HaveSVE() then UNDEFINED; if size == '00' then UNDEFINED; integer esize = 8 << UInt(size); integer g = UInt(Pg); integer n = UInt(Zn); integer d = UInt(Zd); boolean exact = FALSE; FPRounding rounding = FPRounding_POSINF;

Assembler Symbols

<Zd>

Is the name of the destination scalable vector register, encoded in the "Zd" field.

<T> Is the size specifier, encoded in size:
size<T>
00RESERVED
01H
10S
11D
<Pg>

Is the name of the governing scalable predicate register P0-P7, encoded in the "Pg" field.

<Zn>

Is the name of the source scalable vector register, encoded in the "Zn" field.

Operation

CheckSVEEnabled(); integer elements = VL DIV esize; bits(PL) mask = P[g]; bits(VL) operand = Z[n]; bits(VL) result = Z[d]; for e = 0 to elements-1 bits(esize) element = Elem[operand, e, esize]; if ElemP[mask, e, esize] == '1' then Elem[result, e, esize] = FPRoundInt(element, FPCR, rounding, exact); Z[d] = result;

Operational information

This instruction might be immediately preceded in program order by a MOVPRFX instruction.instruction Thethat conforms to all of the following requirements, otherwise the behavior of either or both instructions is MOVPRFXunpredictable instruction must conform to all of the following requirements, otherwise the behavior of the:

The MOVPRFX and this instruction is unpredictableinstructions that can be used with this instruction are as follows:


Internal version only: isa v31.05bv31.04, AdvSIMD v29.02, pseudocode v2019-12_rc3_1v2019-09_rc2_1, sve v2019-12_rc3v2019-09_rc3 ; Build timestamp: 2019-12-13T112019-09-27T17:0228

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