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Introducing the Arm Architecture
This guide provides a non-technical introduction to the Arm Architecture.
View the guideAArch64 Exception model
This guide introduces the exception and privilege model in AArch64.
View the guideAArch64 Instruction Set Architecture (ISA)
This guide introduces the A64 instruction set used in AArch64.
View the guide View the exercisesAArch64 memory management
This guide introduces the MMU, which is used to control virtual to physical address translation.
View the guide View the examplesAArch64 memory model
This guide introduces the memory model in AArch64. It describes memory attributes and the basics of memory ordering.
View the guideUnderstanding the Armv8.x extensions
This guide explains extensions to the Arm architecture and provides guidance on how to read and use them.
View the guideAArch64 self-hosted debug
This guide introduces debug and the Armv8-A AArch64 debug architecture that is incorporated into the Arm architecture for application class processors.
View the guideAArch64 external debug
This guide provides an overview of external debug, and describes the external debug features that the architecture supports.
AArch64 Virtualization
This guide describes the virtualization support in the Armv8-A AArch64, including basic virtualization theory, stage 2 translation, virtual exceptions, and trapping.
View the guideGeneric Interrupt Controller
This guide provides an overview of the GIC, describing the operation of a GICv3 compliant interrupt controller, and providing information about configuration for use in a bare metal environment.
View the guideAArch64 Generic Timer
This guide introduces the Generic Timer, the timer framework for A-profile PEs.
View the guideIntroduction to security
This guide introduces some generic concepts about security. These concepts apply to the secure compute platforms that Arm provides for a range of security-focused applications.
View the guideTrustZone for AArch64
This guide introduces TrustZone, an efficient, system-side approach to security with hardware-enforced isolation built into the CPU.
View the guideProviding protection for complex software
This guide examines the features in Armv8-A that help to mitigate against software attacks including pointer authentication, branch target authentication, and memory tagging.
Introducing Neon
This guide introduces Arm Neon technology, the Advanced SIMD (Single Instruction Multiple Data) architecture extension for implementation of the Armv8–A or Armv8–R architecture profiles.
View the guideOptimizing C code with Neon intrinsics
This guide shows you how to use Neon intrinsics in your C or C++ code to take advantage of the Advanced SIMD technology in the Armv8 architecture.
View the guideCompiling for Neon with auto-vectorization
This guide shows you how to use your compiler to automatically generate code that contains Armv8 Advanced SIMD instructions, using several examples.
View the guideNeon Programmers Guide
This series of guides introduces Neon, shows you how to optimise C code using intrinsics, and how to use your compiler to automatically generate code that contains Armv8 advanced SIMD instructions.
View the guideUse the Memory Model Tool
Learn more about the Memory Model Tool, explore a working example, and learn how to automatically generate litmus tests.
View part 1 View part 2Migrating from Neon to SVE
This guide describes the differences between the Scalable Vector Extension (SVE) of the Armv8-A instruction set and the Advanced SIMD architectural extension (Neon). It also describes the coding best practices for both.
View the guideSVE and SVE2
This guide introduces the Scalable Vector Extension V2 (SVE2) of the Armv8-A instruction set. It describes the extension concept, main features, application domains, and how to develop programs for SVE2.
View the guideSVE and SVE2 programming examples
This guide provides an in-depth description into Scalable Vector Extension (SVE) and Scalable Vector Extension V2 (SVE2), illustrated with extensive code examples. The guide shows software developers how to explain SVE or SVE2 in their software.
View the examplesBoot: bare metal
We're working on a new guide. Until it's ready, you can read our Application Note Bare-metal Boot Code for Armv8-A Processors.
View the guideBefore debugging
This guide describes concepts that are useful to know before debugging an Armv8-A processor, including different types of debug, target types and target states.
View the guideBuilding your first embedded image
This guide describes how create an embedded image, including compiling the program, specifying the memory map, use a model to run the image.
View the guideUnderstanding trace
This guide provides a high-level view of trace in Armv7 and some Armv8 systems, including how trace works and is used.
View the guideDebugger usage
This guide focuses on characteristics that are common to bare-metal debuggers that target the Armv8-A architecture. It also covers what you need to know when you work with debuggers, and possible consequences of their use.
View the guideSVE and Neon coding compared
This guide summarizes the important differences between coding for the Scalable Vector Extension (SVE) and coding for Neon. For users who have already ported their applications to Armv8-A Neon hardware, the guide also highlights the key differences to consider when porting an application to SVE.
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