Our common tasks are here to help you get started on your next project

Compiling C and C++ code for Arm

Get started compiling for Arm with Arm software tools.

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Optimizing your software

Get started optimizing your software.

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Writing Arm assembly code

Get started learning Arm assembly language with our curated resources.

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Running software on your target

Get started transferring your executable image to a target device.

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Understanding how your design will perform

Understand what performance you can expect from your system and discover different techniques you can use to analyze performance.

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Connecting target hardware to a debugger

Find out how to connect your target hardware to a host to perform debugging.

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Debugging your software

Get started investigating and trouble-shooting the operation of your code.

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Implement embedded continuous integration: Docker and Jenkins

Learn how to use Jenkins and Docker in a continuous integration development flow with Arm Fast Models to help minimize problems during software development and provide a consistent and automated foundation for your embedded software development work.

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How to use the Python wrapper for CMSIS-DSP with biquads

Learn how to use the CMSIS-DSP Python wrapper, and how a CMSIS-DSP API is represented in Python.

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Get started with Arm Fast Models

Learn how to download, license, and install Arm Fast Models, and then run an example system with a simple bare-metal hello world software application.

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Getting started with Docker

Learn how you can use Docker to simplify multi-architecture application deployment on both embedded devices and servers.

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Improve embedded software unit testing efficiency

Learn how to increase your unit testing throughput, by running more tests in less time.

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Analyze performance on the Raspberry Pi with Arm Streamline

Explore Linux application and system performance analysis and learn how to find where a system is spending time.

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Graphics and Gaming

Developing graphics and gaming software

Get started learning techniques and best practices to improve the performance of your applications.

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Get started with Graphics Analyzer

Look at the graphics API calls in an application and identify any rendering defects.

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Get started with Streamline

Capture a profile of your application running on an unrooted Android device, and analyze it using Streamline's interactive charts and data views.

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Get started with Mali Offline Compiler

Perform offline performance analysis for shader programs.

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Get started with Performance Advisor

Generate an easy-to-read performance summary from a Streamline capture.

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Advanced VR graphics techniques

Standalone and mobile virtual reality (VR) requires high performance  and efficiency from a GPU for the highest quality end user experience. Read our guide on creating VR applications on Arm Mali GPUs with Unity.

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Real-time 3D art best practices: texturing

This guide discusses texture optimizations that can help your games and look better, and run more smoothly.

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Real-time 3D art best practices: geometry

This guide highlights some key geometry optimizations for 3D assets. Geometry optimizations can make a game both more efficient, and perform better on mobile platforms.

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Real-time 3D art best practices: materials and shaders

This guide discusses material and shader optimizations that can help your games to look great, and run more efficiently.

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Suggested answer Reasoning in signalling levels between Q Channel and P Channel in ARM Low Power Inteface 0 votes 521 views 1 replies Latest 27 days ago by shariethernet Answer this
Answered Where should I ask my question? Latest 1 years ago by Andy Neil 5 replies 12900 views
Not answered Migrating ServiceNow Users into Azure AAD Started 11 days ago by TechVeera 0 replies 89 views
Not answered How to config AXI4 outstanding by NIC400 Started 12 days ago by rainbowbirds_aes 0 replies 102 views
Not answered How long does it take to switch working states? Started 20 days ago by Nowian 0 replies 369 views
Not answered PDF Hyperlink Extractor Started 26 days ago by kinghize 0 replies 337 views
Suggested answer Reasoning in signalling levels between Q Channel and P Channel in ARM Low Power Inteface Latest 27 days ago by shariethernet 1 replies 521 views