Transfer your code to a hardware target
There are a number of different mechanisms for transferring your executable image to a target device, depending on the type of hardware that you are using.
- The Getting your program on your board tutorial provides information for Mbed users.
- The Blinky Project with MDK-ARM video tutorial shows how to use MDK with an STM32F4 Discovery board to get your code running on a hardware device.
- Getting started with DS-MDK includes examples of developing software for heterogeneous systems containing both Cortex-A and ARM Cortex-M processors, using ULINKpro. The examples use flash memory to transfer code to the Cortex-A processor, and U-boot to transfer code to the Cortex-M processor.
- The ARM DS-5 Debugger Linux kernel debug video tutorial guides you through debugging a sample Linux kernel using the DS-5 Debugger, a DSTREAM unit and a BeagleBoard.