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About ARM® Mali™ GPUs

ARM® Mali™ GPUs are designed for mobile or embedded devices. ARM Mali GPUs are divided into the following families:

Bifrost GPUs

The Bifrost GPUs have unified shader cores that perform vertex, fragment, geometry, tessellation, and compute processing. They are used for graphics and compute applications with Vulkan, OpenGL ES 1.1 to OpenGL ES 3.2, and OpenCL 1.2 Full Profile.

Midgard GPUs

The Bifrost GPUs have unified shader cores that perform vertex, fragment, geometry, tessellation, and compute processing. They are used for graphics and compute applications with Vulkan, OpenGL ES 1.1 to OpenGL ES 3.2, and OpenCL 1.2 Full Profile.

Utgard GPUs

The Utgard GPUs have a vertex processor and one or more fragment processors. They are used for graphics only applications with OpenGL ES 1.1 and 2.0.

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