You copied the Doc URL to your clipboard.

Multiply-add vectors (predicated), writing multiplicand [Zdn = Za + Zdn * Zm].

Multiply the corresponding active elements of the first and second source vectors and add to elements of the third (addend) vector. Destructively place the results in the destination and first source (multiplicand) vector. Inactive elements in the destination vector register remain unmodified.

 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 0 0 0 0 0 1 0 0 size 0 Zm 1 1 0 Pg Za Zdn

#### SVE

```if !HaveSVE() then UNDEFINED;
integer esize = 8 << UInt(size);
integer g = UInt(Pg);
integer dn = UInt(Zdn);
integer m = UInt(Zm);
integer a = UInt(Za);
boolean sub_op = FALSE;```

### Assembler Symbols

 Is the name of the first source and destination scalable vector register, encoded in the "Zdn" field.
<T> Is the size specifier, encoded in size:
size <T>
00 B
01 H
10 S
11 D
 Is the name of the governing scalable predicate register P0-P7, encoded in the "Pg" field.
 Is the name of the second source scalable vector register, encoded in the "Zm" field.
 Is the name of the third source scalable vector register, encoded in the "Za" field.

### Operation

```CheckSVEEnabled();
integer elements = VL DIV esize;
bits(VL) operand1 = Z[dn];
bits(VL) operand2 = Z[m];
bits(VL) operand3 = Z[a];
bits(VL) result;

for e = 0 to elements-1
integer element1 = UInt(Elem[operand1, e, esize]);
integer element2 = UInt(Elem[operand2, e, esize]);
if ElemP[mask, e, esize] == '1' then
integer product = element1 * element2;
if sub_op then
Elem[result, e, esize] = Elem[operand3, e, esize] - product;
else
Elem[result, e, esize] = Elem[operand3, e, esize] + product;
else
Elem[result, e, esize] = Elem[operand1, e, esize];

Z[dn] = result;```

### Operational information

This instruction might be immediately preceded in program order by a MOVPRFX instruction that conforms to all of the following requirements, otherwise the behavior of either or both instructions is unpredictable:

• The MOVPRFX instruction must specify the same destination register as this instruction.
• The destination register must not refer to architectural register state referenced by any other source operand register of this instruction.
The MOVPRFX instructions that can be used with this instruction are as follows:
• An unpredicated MOVPRFX instruction.
• A predicated MOVPRFX instruction using the same governing predicate register and source element size as this instruction.