FRINT<r>
Floating-point round to integral value (predicated).
Round to an integral floating-point value with the specified rounding option from each active floating-point element of the source vector, and place the results in the corresponding elements of the destination vector. Inactive elements in the destination vector register remain unmodified.
The <r> symbol specifies one of the following rounding options: N (to nearest, with ties to even), A (to nearest, with ties away from zero), M (toward minus Infinity), P (toward plus Infinity), Z (toward zero), I (current FPCR rounding mode), or X (current FPCR rounding mode, signalling inexact).
It has encodings from 7 classes:
Current mode
,
Current mode signalling inexact
,
Nearest with ties to away
,
Nearest with ties to even
,
Toward zero
,
Toward minus infinity
and
Toward plus infinity
Current mode
31 | 30 | 29 | 28 | 27 | 26 | 25 | 24 | 23 | 22 | 21 | 20 | 19 | 18 | 17 | 16 | 15 | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
0 | 1 | 1 | 0 | 0 | 1 | 0 | 1 | size | 0 | 0 | 0 | 1 | 1 | 1 | 1 | 0 | 1 | Pg | Zn | Zd |
if !HaveSVE() then UNDEFINED;
if size == '00' then UNDEFINED;
integer esize = 8 << UInt(size);
integer g = UInt(Pg);
integer n = UInt(Zn);
integer d = UInt(Zd);
boolean exact = FALSE;
FPRounding rounding = FPRoundingMode(FPCR[]);
Current mode signalling inexact
31 | 30 | 29 | 28 | 27 | 26 | 25 | 24 | 23 | 22 | 21 | 20 | 19 | 18 | 17 | 16 | 15 | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
0 | 1 | 1 | 0 | 0 | 1 | 0 | 1 | size | 0 | 0 | 0 | 1 | 1 | 0 | 1 | 0 | 1 | Pg | Zn | Zd |
if !HaveSVE() then UNDEFINED;
if size == '00' then UNDEFINED;
integer esize = 8 << UInt(size);
integer g = UInt(Pg);
integer n = UInt(Zn);
integer d = UInt(Zd);
boolean exact = TRUE;
FPRounding rounding = FPRoundingMode(FPCR[]);
Nearest with ties to away
31 | 30 | 29 | 28 | 27 | 26 | 25 | 24 | 23 | 22 | 21 | 20 | 19 | 18 | 17 | 16 | 15 | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
0 | 1 | 1 | 0 | 0 | 1 | 0 | 1 | size | 0 | 0 | 0 | 1 | 0 | 0 | 1 | 0 | 1 | Pg | Zn | Zd |
if !HaveSVE() then UNDEFINED;
if size == '00' then UNDEFINED;
integer esize = 8 << UInt(size);
integer g = UInt(Pg);
integer n = UInt(Zn);
integer d = UInt(Zd);
boolean exact = FALSE;
FPRounding rounding = FPRounding_TIEAWAY;
Nearest with ties to even
31 | 30 | 29 | 28 | 27 | 26 | 25 | 24 | 23 | 22 | 21 | 20 | 19 | 18 | 17 | 16 | 15 | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
0 | 1 | 1 | 0 | 0 | 1 | 0 | 1 | size | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 1 | Pg | Zn | Zd |
if !HaveSVE() then UNDEFINED;
if size == '00' then UNDEFINED;
integer esize = 8 << UInt(size);
integer g = UInt(Pg);
integer n = UInt(Zn);
integer d = UInt(Zd);
boolean exact = FALSE;
FPRounding rounding = FPRounding_TIEEVEN;
Toward zero
31 | 30 | 29 | 28 | 27 | 26 | 25 | 24 | 23 | 22 | 21 | 20 | 19 | 18 | 17 | 16 | 15 | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
0 | 1 | 1 | 0 | 0 | 1 | 0 | 1 | size | 0 | 0 | 0 | 0 | 1 | 1 | 1 | 0 | 1 | Pg | Zn | Zd |
if !HaveSVE() then UNDEFINED;
if size == '00' then UNDEFINED;
integer esize = 8 << UInt(size);
integer g = UInt(Pg);
integer n = UInt(Zn);
integer d = UInt(Zd);
boolean exact = FALSE;
FPRounding rounding = FPRounding_ZERO;
Toward minus infinity
31 | 30 | 29 | 28 | 27 | 26 | 25 | 24 | 23 | 22 | 21 | 20 | 19 | 18 | 17 | 16 | 15 | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
0 | 1 | 1 | 0 | 0 | 1 | 0 | 1 | size | 0 | 0 | 0 | 0 | 1 | 0 | 1 | 0 | 1 | Pg | Zn | Zd |
if !HaveSVE() then UNDEFINED;
if size == '00' then UNDEFINED;
integer esize = 8 << UInt(size);
integer g = UInt(Pg);
integer n = UInt(Zn);
integer d = UInt(Zd);
boolean exact = FALSE;
FPRounding rounding = FPRounding_NEGINF;
Toward plus infinity
31 | 30 | 29 | 28 | 27 | 26 | 25 | 24 | 23 | 22 | 21 | 20 | 19 | 18 | 17 | 16 | 15 | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
0 | 1 | 1 | 0 | 0 | 1 | 0 | 1 | size | 0 | 0 | 0 | 0 | 0 | 1 | 1 | 0 | 1 | Pg | Zn | Zd |
if !HaveSVE() then UNDEFINED;
if size == '00' then UNDEFINED;
integer esize = 8 << UInt(size);
integer g = UInt(Pg);
integer n = UInt(Zn);
integer d = UInt(Zd);
boolean exact = FALSE;
FPRounding rounding = FPRounding_POSINF;
Assembler Symbols
<Zd> |
Is the name of the destination scalable vector register, encoded in the "Zd" field.
|
<T> |
Is the size specifier,
encoded in
size :
size |
<T> |
00 |
RESERVED |
01 |
H |
10 |
S |
11 |
D |
|
<Pg> |
Is the name of the governing scalable predicate register P0-P7, encoded in the "Pg" field.
|
<Zn> |
Is the name of the source scalable vector register, encoded in the "Zn" field.
|
Operation
CheckSVEEnabled();
integer elements = VL DIV esize;
bits(PL) mask = P[g];
bits(VL) operand = Z[n];
bits(VL) result = Z[d];
for e = 0 to elements-1
bits(esize) element = Elem[operand, e, esize];
if ElemP[mask, e, esize] == '1' then
Elem[result, e, esize] = FPRoundInt(element, FPCR[], rounding, exact);
Z[d] = result;
Operational information
This instruction might be immediately preceded in program order by a MOVPRFX instruction. The MOVPRFX instruction must conform to all of the following requirements, otherwise the behavior of the MOVPRFX and this instruction is unpredictable:
- The MOVPRFX instruction must be unpredicated, or be predicated using the same governing predicate register and source element size as this instruction.
- The MOVPRFX instruction must specify the same destination register as this instruction.
- The destination register must not refer to architectural register state referenced by any other source operand register of this instruction.