Inline functions in C++ and C90 mode
inline keyword is not available in C90. The effect of
__inline in C90, and
inline in C++, is identical.
When declaring an
extern function to be inline, you must define it in
every translation unit that it is used in. You must ensure that you use the same definition
in each translation unit.
The requirement of defining the function in every translation unit applies even though it has external linkage.
If an inline function is used by more than one translation unit, its definition is typically placed in a header file.
ARM does not recommend placing definitions of non-inline functions in header files, because
this can result in the creation of a separate function in each translation unit. If the
non-inline function is an
extern function, this leads to duplicate
symbols at link time. If the non-inline function is
can lead to unwanted code duplication.
Member functions defined within a C++ structure, class, or union declaration, are
implicitly inline. They are treated as if they are declared with the
Inline functions have
extern linkage unless they are explicitly
static. If an inline function is declared to be static,
any out-of-line copies of the function must be unique to their translation unit, so
declaring an inline function to be static could lead to unwanted code duplication.
The compiler generates a regular call to an out-of-line copy of a function when it cannot inline the function, and when it decides not to inline it.
The requirement of defining a function in every translation unit it is used in means that
the compiler is not required to emit out-of-line copies of all
extern inline functions. When the compiler does emit out-of-line
copies of an
extern inline function, it uses Common Groups, so
that the linker eliminates duplicates, keeping at most one copy in the same out-of-line
function from different object files.