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Folding minimum

vpmin -> takes minimum of adjacent pairs

int8x8_t    vpmin_s8(int8x8_t a, int8x8_t b);        // VPMIN.S8 d0,d0,d0 
int16x4_t   vpmin_s16(int16x4_t a, int16x4_t b);     // VPMIN.S16 d0,d0,d0
int32x2_t   vpmin_s32(int32x2_t a, int32x2_t b);     // VPMIN.S32 d0,d0,d0
uint8x8_t   vpmin_u8(uint8x8_t a, uint8x8_t b);      // VPMIN.U8 d0,d0,d0 
uint16x4_t  vpmin_u16(uint16x4_t a, uint16x4_t b);   // VPMIN.U16 d0,d0,d0
uint32x2_t  vpmin_u32(uint32x2_t a, uint32x2_t b);   // VPMIN.U32 d0,d0,d0
float32x2_t vpmin_f32(float32x2_t a, float32x2_t b); // VPMIN.F32 d0,d0,d0
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