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Additional reading

This section lists publications by ARM and by third parties.

See Infocenter, for access to ARM documentation.

ARM publications

This book contains information that is specific to this product. See the following documents for other relevant information:

  • Mali GPU Developer Tools Technical Overview (ARM DUI 501)

  • Mali GPU Texture Compression Tool User Guide (ARM DUI 0503)

  • Mali GPU Shader Developer Studio User Guide (ARM DUI 0504)

  • Mali GPU Demo Engine User Guide (ARM DUI 0505)

  • OpenGL ES 1.1 Emulator User Guide (ARM DUI 0506)

  • Mali GPU Binary Asset Exporter User Guide (ARM DUI 0507)

  • Mali GPU Shader Library User Guide (ARM DUI 0510)

  • OpenGL ES 2.0 Emulator User Guide (ARM DUI 0511)

  • Mali GPU Offline Shader Compiler User Guide (ARM DUI 0513).

Other publications

This section lists relevant documents published by third parties:

  • OpenGL ES 1.1 Specification at

  • OpenGL ES 2.0 Specification at

  • OpenGL ES Shading Language Specification at

  • OpenVG 1.0 Specification at

  • OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 2 (5th Edition, 2005), Addison-Wesley Professional. ISBN 0-321-33573-2.

  • OpenGL Shading Language (2nd Edition, 2006), Addison-Wesley Professional. ISBN 0-321-33489-2.

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