The Shader Attributes view presents a list of all attributes in the current shader effect. This list is generated from the data in the shader effect.
For more information about using the Shader Attributes view, see Rendering the shader effect.
Table 4.7 describes the shader attributes that are displayed in the Shader Attributes view:
|Loc||The location of the attribute in the shader, as assigned by the renderer.|
|Name||The name of the attribute as it appears in the shader source file.|
|Type||OpenGL ES Type of the attribute.|
|Value||Value of the attribute. Click on this cell to present an editor appropriate to the type of the attribute. For example, vectors and matrices present a table editor, though for single-value types such as float, the current cell is edited.|