The Shader Development Studio software comes with a pre-built Eclipse perspective that can be used to start developing shaders for the Mali GPUs.
To open the Shader Development Studio perspective from Eclipse:
Select Window → Open Perspective → Other ....
The Open Perspective dialog box is displayed.
Click Shader Development Studio in the Open Perspective dialog box.
The Shader Development Studio perspective is loaded. See Figure 3.1:
The views of the perspective can be moved and resized, docked and undocked, or dismissed altogether if they are not required.
To open individual views, select Window → Show View and select the view you require.
For more information about the views provided by the Shader Development Studio, see Views.