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3.1. Opening the Shader Development Studio perspective

The Shader Development Studio software comes with a pre-built Eclipse perspective that can be used to start developing shaders for the Mali GPUs.

To open the Shader Development Studio perspective from Eclipse:

  1. Start Eclipse.

  2. Select Window → Open Perspective → Other ....

    The Open Perspective dialog box is displayed.

  3. Click Shader Development Studio in the Open Perspective dialog box.

  4. Click OK.

    The Shader Development Studio perspective is loaded. See Figure 3.1:

    Figure 3.1. Shader Development Studio perspective

    Shader Development Studio perspective

    The views of the perspective can be moved and resized, docked and undocked, or dismissed altogether if they are not required.

    To open individual views, select Window → Show View and select the view you require.

    For more information about the views provided by the Shader Development Studio, see Views.

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