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3.4.6. Additional counters to examine

The following counters can indicate performance problems:

Cache counters

There are counters for the different caches in the GPU including:

  • Varying cache conflict miss count

  • Palette cache miss count

  • Load/store cache miss count

  • Texture cache conflict miss count

  • Varying cache miss count

  • Vertex cache miss count

  • Texture cache miss count

  • Program cache miss count.

OpenGL ES and EGL API counters
  • glDrawElements

  • glDrawArrays

  • Draw call statistics

  • Geometry statistics.

EGL
  • Timing

  • Blitting.

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