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2.3.2. Installation procedure for Linux

To install the Mali OpenGL ES 2.0 SDK for Android on Linux:

  1. If you wish to use the Eclipse build environment, download and install Eclipse from http://www.eclipse.org/. Eclipse version 3.5 (at least) is recommended.

  2. If you have not already done so, download and install the Java JDK.

  3. Download and install the Android SDK and related tools listed in Installation requirements for Linux.

  4. Run the SDK Manager.exe tool from the Android SDK and install the following packages:

    • Android SDK Platform-tools

    • Android 2.2 (API 8 and API 10).

  5. Update the path to include the location of the Android SDK, Android NDK, and Ant software:

    export PATH=$PATH:android_sdk_path/tools:android_sdk_path/platform-tools:android_ndk_path:ant_path/bin
    

    where:

    android_sdk_path

    is the path to the location where you installed the Android SDK

    android_ndk_path

    is the path to the location where you installed the Android NDK

    ant_path

    is the path to the location where you installed Ant.

  6. Go to the Mali Developer Center web site at:

    http://www.malideveloper.com

  7. Download the tar file containing the Mali SDK for Android package:

    Mali_OpenGL_ES_2_0_SDK_for_Android_m.n.o.p_linux.tgz

    where:

    m

    identifies the major version

    n.o.p

    identifies the minor version.

  8. Decompress the file:

    1. open a command terminal and navigate to the directory where you have downloaded the package

    2. type the following command:

      tar -zxvf Mali_OpenGL_ES_2_0_SDK_for_Android_m.n.o.p_linux
      

      The Mali SDK is installed in the following sub-folder:

      Mali_OpenGL_2_0_ES_SDK_for_Android_m.n.o

  9. Change to the utilities folder in the installation folder and verify that your installation is properly setup:

    bash check-android-sdk.sh 
    
    bash check-android-ndk.sh
    
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