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Changes between version 1.0.2 and 1.1.0

The following summarizes the changes made in this issue.

Issue Summary
MGA-353 Added Vertex Attributes View, which shows all the vertices used in a ‘draw’ call
MGA-353 Indices buffers are captured in the trace
  Added warning for swapping between buffer targets
MGA-653 Adding statistic for vertices per frame and show vertices count in the Outline View
  Shader statistics are now updated individually
MGA-349 Added ability to find function calls with text pattern search (Ctrl-F)
  Shaders are now sorted numerically
  Improved the vertical bar with markers to point to the correct items when it is clicked
MGA-591 “Save” now asks before overwriting
  Add reference to the buffers table in GL_ELEMENT_ARRAY_BUFFER_BINDING
MGA-620 Numbers start from 1 in views.
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