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Changes between version 4.5.0 and 4.6.0

The following summarizes the changes made in this issue.

Issue Summary
MGD-2754 Update documentation explaining how to better capture frames in Daydream applications
MGD-2752 Update documentation for using MGD with Unreal Engine 4 applications
MGD-2751 Update documentation for using the root Vulkan layer on Android N
MGD-2707 Add support for Daydream, with correct frame end detection
MGD-2703 Support frame capture modes with VAOs/VBs
MGD-2433 Add Android Device Manager for one-click connection to devices and installation of target side components (e.g. MGD daemon app, interceptor, Vulkan layer)
MGD-2424 Support OVR_multiview_multisampled_render_to_texture extension
MGD-1724 Improve error messages when processlist.cfg is installed with incorrect permissions
MGD-232 Improve error messages when mgddaemon and interceptor library versions are different
MGD-2763 Fixed: mgddaemon fails to launch on certain soft-float platforms
MGD-2727 Fixed: Full Trace Replay doesn't work on Android 7
MGD-2725 Fixed: Missing MS Visual C++ 2010 redistributable
MGD-2656 Fixed: No dynamic help for renderbuffers view
MGD-2650 Fixed: Exception printed when launching second instance of MGD
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