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Changes between version 4.9.0 and 4.9.2

The following summarizes the changes made in this issue.

Issue Summary
MGD-3049 Filter non-active shaders in the Shaders View
MGD-2997 Mark up glDrawElementsInstancedBaseVertex, glDrawRangeElements, and glDrawRangeElementsBaseVertex as draw calls
MGD-2983 Extract and Remarshall Trace to target for Full Trace Replay
MGD-3069 Fixed: Unrooted interceptor fails to traces functions calls having R_ARM_GLOB_DAT relocations
MGD-3068 Fixed: Unrooted interceptor fails to trace libraries not loaded using the full path
MGD-3051 Fixed: NullPointerException when you "find previous affecting function" when selected function call is in "No active context" renderpass
MGD-3039 Fixed: Interceptor does not work on Mate 10 Pro with UE4 applications
MGD-2844 Fixed: Device Manager doesn't work on Mate 9
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