A phone, a tablet, game console etc.

Graphics and Multimedia Processors

Integrated and Optimized for Efficiency

Arm Mali multimedia IP offers high performing, energy efficient media processing across a large and growing number of mobile and consumer devices, including entry-level mass market smartphones, visually stunning high-performance smartphones, Android™ OS-based tablets, SmartTVs and wearables.

A system-level approach to media IP enables power savings through system-wide adoption of bandwidth saving technologies such as Arm Frame Buffer Compression (AFBC). Other advanced technologies proven in prior Mali GPUs such as Adaptive Scalable Texture Compression (ASTC), Transaction Elimination and Smart Composition are now utilized across all Mali media IP blocks for even greater energy savings. 

Below are the Arm Mali multimedia IP, including GPUs, display, and video.

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Answered How to compile mali driver?
  • Mali Kernel Device Drivers for GPU
  • Mali GPU (Bifrost Architecture)
0 votes 224 views 3 replies Latest 5 hours ago by Peter Harris Answer this
Suggested answer A13 Gstream GPU Usage 0 votes 99 views 2 replies Latest yesterday by xfrieyt Answer this
Suggested answer Mali Debugger with unity3d nothing show up
  • Android
  • Unity
  • Mali Graphics Debugger
0 votes 85 views 1 replies Latest 3 days ago by Liam Hamill Answer this
Answered How to understand warp size and execution engine for shader cores?
  • Bifrost
  • Mali-G76
  • Compute Shaders
1 votes 207 views 3 replies Latest 3 days ago by Peter Harris Answer this
Answered Can I manually flush the GPU cache in OpenCL kernel code?
  • Mali GPU (Midgard Architecture)
  • Cache Management
  • Mali OpenCL SDK
0 votes 682 views 12 replies Latest 9 days ago by Zhenyu Ning Answer this
Answered Can I use Mali to access I/O registers?
  • Juno Arm Development Platform
  • Mali GPU (Midgard Architecture)
  • Mali OpenCL SDK
0 votes 542 views 3 replies Latest 22 days ago by Peter Harris Answer this
Answered How to compile mali driver? Latest 5 hours ago by Peter Harris 3 replies 224 views
Suggested answer A13 Gstream GPU Usage Latest yesterday by xfrieyt 2 replies 99 views
Suggested answer Mali Debugger with unity3d nothing show up Latest 3 days ago by Liam Hamill 1 replies 85 views
Answered How to understand warp size and execution engine for shader cores? Latest 3 days ago by Peter Harris 3 replies 207 views
Answered Can I manually flush the GPU cache in OpenCL kernel code? Latest 9 days ago by Zhenyu Ning 12 replies 682 views
Answered Can I use Mali to access I/O registers? Latest 22 days ago by Peter Harris 3 replies 542 views