Mali-D51 Display Processor

Arm-MALI-D51 Block Diagram.

About Mali-D51

Arm Mali-D51 is one of the first Display Processors to bring the benefits of the innovative Komeda display architecture to mainstream devices. Mali-D51 offloads the GPU by performing composition, in-line rotation, high quality scaling gamma/de-gamma and other imaging processing before sending the final image to the screen.

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Specification

Features Description 
Implementation Dual Display output. Compatible with all major display standards, including HDMI, MIPI, VESA, CEA-861, ITU-R .
Compatibility Display solution with Assertive Display 5 and MMU-600. Optimized to work with Arm Mali GPUs and Video Processors. 
Bandwidth Reduction AFBC1.2 support enables system-wide bandwidth reduction of up to 50%.
 Bus Interface   AMBA 4 AXI
Security Content is hardware protected right to the glass. The Arm Mali-D51 comes with a TrustZone secure layer for secure payment and is compatible with Arm GlobalPlatform™ Trusted User Interface and TrustZone Media Protection.
Composition Max of eight alpha-blended layers (2 can be video layers). Mixed HDR/SDR composition .
Scaling Scaling on the display processor reduces CPU/GPU power consumption. The Mali-D51 DPU can scale up to two layers in parallel. High quality up-scaling (up to 64x) and down-scaling (up to 6x) in any ratio .
Resolution Up to 2048 pixels wide with native 10-bit display output support.
Rotation 90°, 180° and 270° rotation is supported along with highly configurable cropping options. In-line rotation of up to 8x AFBC layers.
Picture Quality With color enhancements, single pixel accuracy for smooth window transitions and edge sharpening .
Input/Output Wide range of input and output formats supported.


  • A mali gpu chip.
  • Arm Mali GPUs

    Including both graphics and GPU Compute technology, Mali GPUs offer a diverse selection of scalable solutions for low power to high performance smartphones, tablets and DTVs.

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  • A chip used in augmented reality.
  • AFBC

    Arm Frame Buffer Compression. AFBC protocol addresses the difficulty of creating increasingly complex designs within the thermal limit of a mobile device. 

    Learn more

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Community Forums

Not answered Graphics Analyzer integration causing fatal error in app 0 votes 34 views 0 replies Started yesterday by Simplex_ Answer this
Answered can MALI-T720 GPU use ACL to run CNN ? or other way to use it ? or why it does not ? 0 votes 147 views 5 replies Latest 2 days ago by lyz-eleven Answer this
Answered Optimised GPU convolution for low memory integrated devices -such as arm processors /GPUs?
  • Mali GPU (Midgard Architecture)
  • Machine Learning (ML)
  • Mali OpenCL SDK
0 votes 493 views 1 replies Latest 3 days ago by Kévin Petit Answer this
Answered how to control GPU frequency with OPENCL. 0 votes 464 views 1 replies Latest 3 days ago by Kévin Petit Answer this
Answered Early stencil on Mali-400?
  • GPU Architecture
  • Mali-400
0 votes 337 views 1 replies Latest 3 days ago by Peter Harris Answer this
Answered How to access(zero copy) AHardWareBuffer and ANativeWindow_Buffer, with Mali OpenCL? 0 votes 2339 views 7 replies Latest 4 days ago by Kévin Petit Answer this
Not answered Graphics Analyzer integration causing fatal error in app Started yesterday by Simplex_ 0 replies 34 views
Answered can MALI-T720 GPU use ACL to run CNN ? or other way to use it ? or why it does not ? Latest 2 days ago by lyz-eleven 5 replies 147 views
Answered Optimised GPU convolution for low memory integrated devices -such as arm processors /GPUs? Latest 3 days ago by Kévin Petit 1 replies 493 views
Answered how to control GPU frequency with OPENCL. Latest 3 days ago by Kévin Petit 1 replies 464 views
Answered Early stencil on Mali-400? Latest 3 days ago by Peter Harris 1 replies 337 views
Answered How to access(zero copy) AHardWareBuffer and ANativeWindow_Buffer, with Mali OpenCL? Latest 4 days ago by Kévin Petit 7 replies 2339 views