The Arm Mali-D71 display processor is one of the first generation Arm Mali display processor to be built on the innovative Komeda architecture. This processor is designed to address the bandwidth, throughput and latency challenges of next generation display trends such as Virtual Reality and HDR. It solves complex scenes and drives displays for resolutions up to 4K at 120FPS with a single pass through memory. Mali-D71 is an important companion to the Mali-GPU in the modern Multimedia suite because it limits the GPU workload to offer system power savings of more than 30% compared to existing 4K solutions.Contact Us
|Implementation||Dual Display output, 4K or 2K configuration, Compatible with all major display standards, including HDMI, MIPI, VESA, CEA-861, ITU-R.|
|Compatibility||Display solution with Assertive Display 5 and MMU-600. Optimized to work with Arm Mali GPUs and Video Processors.|
|Bandwidth Reduction||AFBC1.2 support enables system-wide bandwidth reduction of up to 50%.
|Security||Content is hardware protected right to the glass. The Arm Mali-D71 comes with a TrustZone secure layer for secure payment and is compatible with Arm GlobalPlatform™ Trusted User Interface and TrustZone Media Protection.|
|Composition||Max of eight alpha-blended layers (4 can be video layers). Mixed HDR/SDR composition.
|Scaling||Scaling on the display processor reduces CPU/GPU power consumption. The Mali-D71 DPU can scale up to four layers in parallel, or split the layer across multiple engines to save power. High quality up-scaling (up to 64x) and down-scaling (up to 6x) in any ratio.|
|Resolution||Up to 4K with high color depth. 10-bit display output is supported.
|Rotation||90°, 180° and 270° rotation is supported along with highly configurable cropping options.|
|Picture Quality||With color enhancements, single pixel accuracy for smooth window transitions and horizontal and vertical edge sharpening.
|Input/Output||Wide range of input and output formats supported.|
Arm Mali GPUs
Including both graphics and GPU Compute technology, Mali GPUs offer a diverse selection of scalable solutions for low power to high performance smartphones, tablets and DTVs.Learn more
Arm Frame Buffer Compression. AFBC protocol addresses the difficulty of creating increasingly complex designs within the thermal limit of a mobile device.Learn more
|Answered||Why does the CPU perform better than the GPU when blending small areas?||0 votes||1988 views||1 replies||Latest 13 days ago by Peter Harris||Answer this|
|Suggested answer||E/MaliEGL: FindAppHintInFile open fail errno=0x2 (No such file or directory)||0 votes||3880 views||2 replies||Latest 24 days ago by crescent72||Answer this|
|Answered||Zero Copy Buffers using cl_arm_import_memory extension in OpenCL 1.2 - arm mali midgard GPUs.||0 votes||5355 views||7 replies||Latest 26 days ago by Kévin Petit||Answer this|
|Suggested answer||Optimised OpenCL SGEMM implementation for ARM Mali Midgard GPUs.||0 votes||6534 views||1 replies||Latest 28 days ago by Kévin Petit||Answer this|
|Answered||Irregular behaviour of vectors in OpenCL(1.2) kernels||0 votes||9407 views||1 replies||Latest 28 days ago by Kévin Petit||Answer this|
|Answered||Map/Unmap operations with Zero copy buffer.||0 votes||6545 views||1 replies||Latest 28 days ago by Kévin Petit||Answer this|
|Answered||Why does the CPU perform better than the GPU when blending small areas? Latest 13 days ago by Peter Harris||1 replies 1988 views|
|Suggested answer||E/MaliEGL: FindAppHintInFile open fail errno=0x2 (No such file or directory) Latest 24 days ago by crescent72||2 replies 3880 views|
|Answered||Zero Copy Buffers using cl_arm_import_memory extension in OpenCL 1.2 - arm mali midgard GPUs. Latest 26 days ago by Kévin Petit||7 replies 5355 views|
|Suggested answer||Optimised OpenCL SGEMM implementation for ARM Mali Midgard GPUs. Latest 28 days ago by Kévin Petit||1 replies 6534 views|
|Answered||Irregular behaviour of vectors in OpenCL(1.2) kernels Latest 28 days ago by Kévin Petit||1 replies 9407 views|
|Answered||Map/Unmap operations with Zero copy buffer. Latest 28 days ago by Kévin Petit||1 replies 6545 views|