Arm Mali Graphics Processing Units (GPUs)

Arm Mali GPU IP offers high performing, energy efficient media processing across a large and growing number of mobile and consumer devices, including entry-level mass market smartphones, visually stunning high-performance smartphones, Android™ OS-based tablets, SmartTVs and wearables.

Arm Mali GPU Datasheet PDF


Arm Mali GPU Developer Resources

Graphics and Gaming Tools

Tools that help you get the best out of your game or application. Including the Arm Mobile Studio, ASTC Encoder, and other graphics related tools. 

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Graphics Development

Arm's collection of resources to help you work with Mali GPUs. Including developer guides, API guides and game engine specific guides when working with Mali GPUs.

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Community Blogs

Community Forums

Suggested answer Problems about zero copy clImportMemoryARM 0 votes 370 views 2 replies Latest 2 days ago by m.x Answer this
Answered Porting a mali_egl_image* Utgard application to Midgard 1 votes 3258 views 10 replies Latest 3 days ago by Chris S Answer this
Suggested answer Texture instruction count limitation on Mali T-XXXX GPUs?
  • Mali GPU (Midgard Architecture)
0 votes 3324 views 3 replies Latest 5 days ago by Peter Harris Answer this
Answered MALI G76 MC4 Vulkan driver bug
  • Mali Kernel Device Drivers for GPU
  • vulkan
  • Mali-G76
3 votes 2025 views 5 replies Latest 10 days ago by Ben Clark Answer this
Answered FPS and few other capture data are not showing up on streamline for Vulkan builds
  • vulkan
  • arm streamline
  • Streamline Performance Analyzer
0 votes 2415 views 9 replies Latest 12 days ago by Rohan Ganapathy Answer this
Answered Lightweight interceptor overhead when capturing with Streamline
  • arm streamline
  • Arm Mobile Studio
0 votes 1597 views 1 replies Latest 13 days ago by Peter Harris Answer this
Suggested answer Problems about zero copy clImportMemoryARM Latest 2 days ago by m.x 2 replies 370 views
Answered Porting a mali_egl_image* Utgard application to Midgard Latest 3 days ago by Chris S 10 replies 3258 views
Suggested answer Texture instruction count limitation on Mali T-XXXX GPUs? Latest 5 days ago by Peter Harris 3 replies 3324 views
Answered MALI G76 MC4 Vulkan driver bug Latest 10 days ago by Ben Clark 5 replies 2025 views
Answered FPS and few other capture data are not showing up on streamline for Vulkan builds Latest 12 days ago by Rohan Ganapathy 9 replies 2415 views
Answered Lightweight interceptor overhead when capturing with Streamline Latest 13 days ago by Peter Harris 1 replies 1597 views