Arm Mali Graphics Processing Units (GPUs)

Arm Mali GPU IP offers high performing, energy efficient media processing across a large and growing number of mobile and consumer devices, including entry-level mass market smartphones, visually stunning high-performance smartphones, Android™ OS-based tablets, SmartTVs and wearables.

Arm Mali GPU Datasheet PDF


Arm Mali GPU Developer Resources

Graphics and Gaming Tools

Tools that help you get the best out of your game or application. Including the Arm Mobile Studio, ASTC Encoder, and other graphics related tools. 

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Graphics Development

Arm's collection of resources to help you work with Mali GPUs. Including developer guides, API guides and game engine specific guides when working with Mali GPUs.

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Community Forums

Answered Forum FAQs
  • ARM Community
0 votes 8151 views 0 replies Started 8 months ago by Annie Answer this
Answered Vulkan function vkCreateDevice() returns error VK_ERROR_FEATURE_NOT_PRESENT (VkResult:-8) on HUAWEI P30
  • Mali Vulkan SDK
0 votes 23372 views 8 replies Latest 10 hours ago by Alec Answer this
Suggested answer Do we need to repack our vertex buffers for Mali-G76 to avoid VK_DEVICE_LOST?
  • vulkan
  • Mali GPUs
0 votes 310 views 4 replies Latest yesterday by Alec Answer this
Not answered Cycles per pixel calculation 0 votes 58 views 0 replies Started yesterday by Laurin Agostini Answer this
Suggested answer SimpleTriangle Application From Graphics And Mobile Gaming Course
  • Mali OpenGL ES SDK for Android
  • Graphics and Gaming
  • OpenGL ES 2.0
0 votes 2648 views 4 replies Latest 4 days ago by MarkJA Answer this
Suggested answer mali-checker showing as no opengl es version support available. 0 votes 10593 views 1 replies Latest 13 days ago by Peter Harris Answer this
Answered Forum FAQs Started 8 months ago by Annie 0 replies 8151 views
Answered Vulkan function vkCreateDevice() returns error VK_ERROR_FEATURE_NOT_PRESENT (VkResult:-8) on HUAWEI P30 Latest 10 hours ago by Alec 8 replies 23372 views
Suggested answer Do we need to repack our vertex buffers for Mali-G76 to avoid VK_DEVICE_LOST? Latest yesterday by Alec 4 replies 310 views
Not answered Cycles per pixel calculation Started yesterday by Laurin Agostini 0 replies 58 views
Suggested answer SimpleTriangle Application From Graphics And Mobile Gaming Course Latest 4 days ago by MarkJA 4 replies 2648 views
Suggested answer mali-checker showing as no opengl es version support available. Latest 13 days ago by Peter Harris 1 replies 10593 views