Arm Mali Graphics and Multimedia Processors

Arm Mali media IP offers high performing, energy efficient media processing across a large and growing number of mobile and consumer devices, including entry-level mass market smartphones, visually stunning high-performance smartphones, Android™ OS-based tablets, SmartTVs and wearables.

The Arm Mali family of Graphics Processing Units (GPUs) scales from the Cost Efficient Graphics Roadmap which focuses on delivering high quality graphics within the smallest possible area, to the Performance Efficient Graphics Roadmap which is designed specifically to bring the highest levels of performance to premium devices with a particular emphasis on maintaining energy efficiency.


Community Forums

Answered GLSL Compute Shader: ERROR: xxx: S0001: Function call discards 'readonly' access qualifier.
  • OpenGL ES
  • Compilation error
  • Compute Shaders
1 votes 721 views 2 replies Latest 4 days ago by Andrey Geets Answer this
Not answered Dublicate 0 votes 338 views 0 replies Started 4 days ago by Andrey Geets Answer this
Not answered How to access(zero copy) AHardWareBuffer and ANativeWindow_Buffer, with Mali OpenCL? 0 votes 598 views 0 replies Started 4 days ago by Hxxfff Answer this
Suggested answer Mali driver crashes 0 votes 946 views 2 replies Latest 6 days ago by shiva_k Answer this
Suggested answer glInvalidateFramebuffer problem 0 votes 1826 views 9 replies Latest 6 days ago by Peter Harris Answer this
Answered Problem getting DMABUF EGL image to work as a texture
  • OpenGL ES
  • texture
  • gpu
  • Mali-400
  • Linux
0 votes 2245 views 1 replies Latest 11 days ago by Peter Harris Answer this
Answered GLSL Compute Shader: ERROR: xxx: S0001: Function call discards 'readonly' access qualifier. Latest 4 days ago by Andrey Geets 2 replies 721 views
Not answered Dublicate Started 4 days ago by Andrey Geets 0 replies 338 views
Not answered How to access(zero copy) AHardWareBuffer and ANativeWindow_Buffer, with Mali OpenCL? Started 4 days ago by Hxxfff 0 replies 598 views
Suggested answer Mali driver crashes Latest 6 days ago by shiva_k 2 replies 946 views
Suggested answer glInvalidateFramebuffer problem Latest 6 days ago by Peter Harris 9 replies 1826 views
Answered Problem getting DMABUF EGL image to work as a texture Latest 11 days ago by Peter Harris 1 replies 2245 views