The Arm Mali-470 ultra low power GPU doubles the energy efficiency of the previous Utgard based Mali GPUs. This reduces the cost of both implementation and operation. The Mali-470 delivers superior energy efficiency across 1–4 core implementations. It is the first GPU designed specifically for the power-sensitive requirements of wearable and IoT devices.
- Maximizes battery life with minimal thermal implications.
- Expands the smartphone user experience to wearables and IoT.
- Maximum efficiency with low memory fragmentation, reduced integration time and cost, reduced support burden.
4x Multi-Sampling with virtually no performance drop.
16x AA outperforming all implementations of comparable quality.
||OpenGL ES 1.1/2.0.
||Full support for next-generation and legacy 2D/3D graphics applications.|
||Compatible with a wide range of bis interconnect and peripheral IPs.|
||8KB - 256KB
||Configurable L2 cache optimized for graphics data traffic.
||Memory Management Unit.|
||1 to 4 cores.
||A single IP covering a wide range of markets and price/performance points.|
Performance - Mali-470 (MP1)
in 40nm LP
in 28nm HPM
in 40nm LP
in 28nm HPM
Development Tools for Graphics and Gaming
A range of development tools to assist in the deployment of graphics applications and content on Mali GPUs.Learn More
Graphics and Gaming Development
A collection of resources for developers targeting graphics and gaming applications on Mali GPUs.Learn more
Arm training courses and on-site system-design advisory services enable licensees to efficiently integrate the Mali-470 GPU into their design.Arm training courses Open a support case
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|Answered||How much is the maximum resolution of texture supported by Mali GPU?||0 votes||184 views||1 replies||Latest 2 days ago by Peter Harris||Answer this|
|Answered||glInvalidateFramebuffer problem||0 votes||13741 views||14 replies||Latest 4 days ago by Peter Harris||Answer this|
|Answered||Any Replacement for Mali GPU?||0 votes||713 views||1 replies||Latest 9 days ago by Peter Harris||Answer this|
|Not answered||Is there a small gaming engine for xilinx zync with Arm Mali 400 MP2?||0 votes||1264 views||0 replies||Started 11 days ago by miner_tom||Answer this|
|Answered||Maximum texture size on Arm Mali 400MP||1 votes||5618 views||3 replies||Latest 11 days ago by Peter Harris||Answer this|
|Suggested answer||Unity apk crashes on start with Vulkan interceptor Latest 2 days ago by Peter Harris||4 replies 3360 views|
|Answered||How much is the maximum resolution of texture supported by Mali GPU? Latest 2 days ago by Peter Harris||1 replies 184 views|
|Answered||glInvalidateFramebuffer problem Latest 4 days ago by Peter Harris||14 replies 13741 views|
|Answered||Any Replacement for Mali GPU? Latest 9 days ago by Peter Harris||1 replies 713 views|
|Not answered||Is there a small gaming engine for xilinx zync with Arm Mali 400 MP2? Started 11 days ago by miner_tom||0 replies 1264 views|
|Answered||Maximum texture size on Arm Mali 400MP Latest 11 days ago by Peter Harris||3 replies 5618 views|