Mali-470 Ultra Low Power GPU

Mali-470 Block Diagram.

About Mali-470

The Arm Mali-470 ultra low power GPU doubles the energy efficiency of the previous Utgard based Mali GPUs. This reduces the cost of both implementation and operation. The Mali-470 delivers superior energy efficiency across 1–4 core implementations. It is the first GPU designed specifically for the power-sensitive requirements of wearable and IoT devices.

Key Benefits

  • Maximizes battery life with minimal thermal implications.
  • Expands the smartphone user experience to wearables and IoT.    
  • Maximum efficiency with low memory fragmentation, reduced integration time and cost, reduced support burden.
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Specification

 Features  Value Description
Anti-Aliasing
4x AA.
16x AA.
4x Multi-Sampling with virtually no performance drop.
16x AA outperforming all implementations of comparable quality.
API Support
OpenGL ES 1.1/2.0.
Full support for next-generation and legacy 2D/3D graphics applications.
Bus Interface
AMBA AXI.
Compatible with a wide range of bis interconnect and peripheral IPs.
L2 Cache
8KB - 256KB
Configurable L2 cache optimized for graphics data traffic.
Memory System
MMU.
Memory Management Unit.
Multi-core Scaling
1 to 4 cores.
A single IP covering a wide range of markets and price/performance points.

Performance - Mali-470 (MP1)

Feature Value Description
Frequency 250MHz
650MHz
in 40nm LP
in 28nm HPM
Throughput 27Mtri/s, 250Mpix/s
71Mtri/s, 650Mpix/s
in 40nm LP
in 28nm HPM

  • A desktop, a folder, 3D shapes etc.
  • Development Tools for Graphics and Compute Applications

    A range of development tools to assist in the deployment of graphics applications and content on Mali GPU based systems.

    Learn more
  • A phone, a tablet, game console etc.
  • Mali Developer Center

    An online portal for a growing community of developers, technology partners, software vendors and content companies to create a thriving community around Mali embedded graphics IP.

    Learn more

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Community Forums

Not answered GA and Streamline on APK 26 or higher
  • Android
  • Getting Started
  • Streamline Performance Analyzer
  • Arm Mobile Studio
0 votes 26 views 0 replies Started 7 hours ago by Raluca Answer this
Answered Connecting Unity app to Streamline
  • Unity
  • Getting Started
  • Streamline Performance Analyzer
0 votes 162 views 1 replies Latest 3 days ago by Peter Harris Answer this
Answered how RGBA8888 works on 16bpp fbdev?
  • Mali DDK for GPU (Utgard Architecture)
  • Mali-400MP
  • Mali-400
0 votes 308 views 3 replies Latest 4 days ago by Peter Harris Answer this
Not answered Mali-400 MP2 glReadPixels alternatives 0 votes 247 views 0 replies Started 5 days ago by ivan144 Answer this
Answered Trouble profiling with streamline
  • Getting Started
  • Streamline Performance Analyzer
  • Arm Mobile Studio
0 votes 297 views 1 replies Latest 5 days ago by Peter Harris Answer this
Suggested answer eglInitialize fails with 12291 when re launching the X11 application
  • Mali-400
0 votes 326 views 1 replies Latest 5 days ago by samicko Answer this
Not answered GA and Streamline on APK 26 or higher Started 7 hours ago by Raluca 0 replies 26 views
Answered Connecting Unity app to Streamline Latest 3 days ago by Peter Harris 1 replies 162 views
Answered how RGBA8888 works on 16bpp fbdev? Latest 4 days ago by Peter Harris 3 replies 308 views
Not answered Mali-400 MP2 glReadPixels alternatives Started 5 days ago by ivan144 0 replies 247 views
Answered Trouble profiling with streamline Latest 5 days ago by Peter Harris 1 replies 297 views
Suggested answer eglInitialize fails with 12291 when re launching the X11 application Latest 5 days ago by samicko 1 replies 326 views