Mali Driver Development Kit

The Mali Driver Development Kits (DDK) work alongside GPU products belonging to the Valhall and Bifrost architecture families of GPUs. Mali DDKs support the most common graphics and compute APIs under Linux and Android operating systems. The DDK products can be used on their own, or combined together to provide support for multiple APIs. Based on the capabilities of the GPU, the DDKs enable the APIs listed below.


Specifications

Features Value Description
 Supported GPUs G77, G76, G72, G71, G57, G52, G51, G31 Valhall and Bifrost GPUs
 API support
  • OpenGL® ES 1.1, 2.0, 3.2
  • Vulkan® 1.1
  • OpenCL 1.1, 2.0 Full profile
  • Renderscript (Android only)
Full support for next-generation 2D and 3D graphics and compute APIs
 CPU architecture  32 bit or 64 bit ArmV8 Support for current CPU architectures
 Operative systems and windowing systems
  • Linux: supported windowing systems for EGL on Linux: fbdev, gbm, Wayland
  • Android: support for EGL and Vulkan®
Support for most widely used operating systems and windowing systems
  • EGL and the EGL logo are trademarks of the Khronos Group Inc.
  • OpenCL and the OpenCL logo are trademarks of Apple Inc. used by permission by Khronos. Complete license details are available on the Apple website.
  • OpenGL® and the oval logo are trademarks or registered trademarks of Hewlett Packard Enterprise in the United States and/or other countries worldwide.
  • Vulkan and the Vulkan logo are registered trademarks of the Khronos Group Inc.

 

Start designing now

Arm Flexible Access gives you quick and easy access to this IP, relevant tools and models, and valuable support. You can evaluate and design solutions before committing to production, and only pay when you’re ready to manufacture.


  • A desktop, a folder, 3D shapes etc.
  • Development Tools for Graphics and Gaming

    A range of development tools to assist in the deployment of graphics applications and content on Mali GPUs.

    Learn More
  • A phone, a tablet, game console etc.
  • Graphics and Gaming Development

    A collection of resources for developers targeting graphics and gaming applications on Mali GPUs.

    Learn more

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Community Forums

Suggested answer Mali T400 rendering speed limit with Wayland 0 votes 538 views 3 replies Latest 3 days ago by Peter Harris Answer this
Answered Unity apk crashes on start with Vulkan interceptor
  • vulkan
  • Unity
  • Mali-G72
1 votes 9233 views 5 replies Latest 6 days ago by Peter Harris Answer this
Answered What is mali-renderer? 0 votes 4704 views 1 replies Latest 8 days ago by Jörg Answer this
Answered How to get the source code for Mali GPU User-Space driver?
  • Mali OpenGL ES SDK for Android
  • Mali DDK for GPU (Utgard Architecture)
0 votes 1611 views 4 replies Latest 11 days ago by Cliff Lin Answer this
Answered Arm Offline Comlier's Performance analysis Not Including "Instructions Emitted" 0 votes 3626 views 2 replies Latest 18 days ago by Peter Harris Answer this
Answered G76 perf drop after Android Q update (bandwidth problem?)
  • Android OpenGL ES
  • performance
  • Mali-G76
0 votes 3694 views 1 replies Latest 18 days ago by Peter Harris Answer this
Suggested answer Mali T400 rendering speed limit with Wayland Latest 3 days ago by Peter Harris 3 replies 538 views
Answered Unity apk crashes on start with Vulkan interceptor Latest 6 days ago by Peter Harris 5 replies 9233 views
Answered What is mali-renderer? Latest 8 days ago by Jörg 1 replies 4704 views
Answered How to get the source code for Mali GPU User-Space driver? Latest 11 days ago by Cliff Lin 4 replies 1611 views
Answered Arm Offline Comlier's Performance analysis Not Including "Instructions Emitted" Latest 18 days ago by Peter Harris 2 replies 3626 views
Answered G76 perf drop after Android Q update (bandwidth problem?) Latest 18 days ago by Peter Harris 1 replies 3694 views