Mali-G51 High Area Efficiency GPU

Mali-G51 Block Diagram.

About Mali-G51

The Arm Mali-G51 high area efficiency GPU was the first GPU to take the Bifrost graphics architecture to mainstream devices. Focused on efficiency, the Mali-G51 provides best ever energy efficiency, and improves area efficiency and performance density over the previous generation of devices. Mali-G51 is also the smallest Vulkan enabled GPU and brings complex content such as Virtual Spaces and 360 video to the mainstream market. 

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Specifications

Features Value Description
Anti-Aliasing 4x MSAA
8x MSAA
16x MSAA
4x Multi-Sampling Anti-Aliasing (MSAA) with minimal performance drop.
API Support OpenGL® ES 1.1, 2.0, 3.1, 3.2
Vulkan 1.0*
OpenCL™ 1.1, 1.2, 2.0 Full Profile,
RenderScript
Full support for next-generation and legacy 2D/3D graphics applications.
Bus Interface AMBA®4
ACE-LITE
Compatible with a wide range of bus interconnect and peripheral IP.
L2 Cache Configurable 32kB-512kB
32KB-64KB for MP1.
64KB-128KB for MP2.
128KB-256KB for MP3 & MP4.
256KB-512KB for MP6 configurations.
Memory System Virtual Memory Built-in Memory Management Unit (MMU) to support virtual memory.
Multi-Core Scaling 1 uni-pixel core to 3 dual-pixel cores Optimized for high area and energy efficiency to address mainstream device requirements.
Adaptive Scalable Texture Compression
(ASTC)
Low dynamic range (LDR) and high dynamic range (HDR). Supports both 2D and 3D images
ASTC offers a number of advantages over existing texture compression schemes by improving image quality, reducing memory bandwidth and thus energy use.
Arm Frame Buffer Compression (AFBC) Version 1.2
4x4 pixel block size
AFBC is a lossless image compression format that provides random access to pixel data to a 4x4 pixel block granularity. It is employed to reduce memory bandwidth both internally within the GPU and externally throughout the SoC.
Transaction Elimination 16x16 pixel block size Transaction Elimination spots the identical pixel blocks between two consecutive render targets and performs a partial update to the frame buffer with the changed pixel blocks only, which reduces memory bandwidth and thus energy.
Smart Composition 16x16 pixel block size Smart Composition extends the concept of Transaction Elimination to every stage of UI composition. Identical pixel blocks of input surfaces are not read, not processed for composition and not written to final frame buffer.

Performance - Mali G51 (MP6)

Feature Value Description
Frequency 650 MHz
 
Throughput 279 Mtri/s, 3.9 Gpix/s
with no triangles culled 
Technology in 28nm HPM
 

  • A desktop, a folder, 3D shapes etc.
  • Development Tools for Graphics and Compute Applications

    A range of development tools to assist in the deployment of graphics applications and content on Mali GPU based systems.

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  • A phone, a tablet, game console etc.
  • Mali Developer Center

    An online portal for a growing community of developers, technology partners, software vendors and content companies to create a thriving community around Mali embedded graphics IP.

    Learn more

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Suggested answer clreleasecontex cause segment fault 1 votes 69 views 1 replies Latest yesterday by Peter Harris Answer this
Answered How to compile mali driver?
  • Mali Kernel Device Drivers for GPU
  • Mali GPU (Bifrost Architecture)
0 votes 314 views 3 replies Latest 2 days ago by Peter Harris Answer this
Answered A13 Gstream GPU Usage 0 votes 127 views 2 replies Latest 4 days ago by xfrieyt Answer this
Suggested answer Mali Debugger with unity3d nothing show up
  • Android
  • Unity
  • Mali Graphics Debugger
0 votes 109 views 1 replies Latest 6 days ago by Liam Hamill Answer this
Answered How to understand warp size and execution engine for shader cores?
  • Bifrost
  • Mali-G76
  • Compute Shaders
1 votes 253 views 3 replies Latest 6 days ago by Peter Harris Answer this
Answered Can I manually flush the GPU cache in OpenCL kernel code?
  • Mali GPU (Midgard Architecture)
  • Cache Management
  • Mali OpenCL SDK
0 votes 764 views 12 replies Latest 12 days ago by Zhenyu Ning Answer this
Suggested answer clreleasecontex cause segment fault Latest yesterday by Peter Harris 1 replies 69 views
Answered How to compile mali driver? Latest 2 days ago by Peter Harris 3 replies 314 views
Answered A13 Gstream GPU Usage Latest 4 days ago by xfrieyt 2 replies 127 views
Suggested answer Mali Debugger with unity3d nothing show up Latest 6 days ago by Liam Hamill 1 replies 109 views
Answered How to understand warp size and execution engine for shader cores? Latest 6 days ago by Peter Harris 3 replies 253 views
Answered Can I manually flush the GPU cache in OpenCL kernel code? Latest 12 days ago by Zhenyu Ning 12 replies 764 views