The Arm Mali-G76 GPU is the third generation high performance GPU based on the Bifrost architecture. Featuring new, wider execution engines with double the number of lanes. The Mali-G76 GPU provides dramatic uplifts in both performance and efficiency for complex graphics and Machine Learning (ML) workloads. The introduction of int8 dot product support also provides a significant boost to machine learning processing power, providing partners with flexibility and choice for inference on device.Contact Us
|4x Multi-Sampling Anti-Aliasing (MSAA) with minimal performance drop.
OpenGL® ES 1.1, 2.0, 3.1, 3.2
OpenCL™ 1.1, 1.2, 2.0 Full Profile
|Full support for next-generation and legacy 2D/3D graphics applications.|
|Compatible with a wide range of bus interconnect and peripheral IP.|
|L2 Cache||Configurable 512KB – 4MB
||2 or 4 slices.|
|Scalability||4 to 20 Cores||Configurable form 4 to 20 cores delivering largest capability for a Mali GPU.|
Adaptive Scalable Texture Compression
Low Dynamic Range (LDR) and High Dynamic Range (HDR).
Supports both 2D and 3D images.
|ASTC offers a number of advantages over existing texture compression schemes by improving image quality, reducing memory bandwidth and thus energy use.|
|Arm Frame Buffer Compression (AFBC)||
4x4 pixel block size
|AFBC is a lossless image compression format that provides random access to pixel data to a 4x4 pixel block granularity. It is employed to reduce memory bandwidth both internally within the GPU and externally throughout the SoC.|
Development Tools for Graphics and Compute Applications
A range of development tools to assist in the deployment of graphics applications and content on Mali GPU based systems.
Mali Developer Centre
An online portal for a growing community of developers, technology partners, software vendors and content companies to create a thriving community around Mali embedded graphics IP.Learn more
Arm training courses and on-site system-design advisory services enable licensees to efficiently integrate the Mali-G76 GPU into their design.Arm training courses Open a support case
|Not answered||Graphics Analyzer integration causing fatal error in app||0 votes||50 views||0 replies||Started 2 days ago by Simplex_||Answer this|
|Answered||can MALI-T720 GPU use ACL to run CNN ? or other way to use it ? or why it does not ?||0 votes||186 views||5 replies||Latest 3 days ago by lyz-eleven||Answer this|
|Answered||Optimised GPU convolution for low memory integrated devices -such as arm processors /GPUs?||0 votes||513 views||1 replies||Latest 4 days ago by Kévin Petit||Answer this|
|Answered||how to control GPU frequency with OPENCL.||0 votes||485 views||1 replies||Latest 4 days ago by Kévin Petit||Answer this|
|Answered||Early stencil on Mali-400?||0 votes||354 views||1 replies||Latest 5 days ago by Peter Harris||Answer this|
|Answered||How to access(zero copy) AHardWareBuffer and ANativeWindow_Buffer, with Mali OpenCL?||0 votes||2375 views||7 replies||Latest 5 days ago by Kévin Petit||Answer this|
|Not answered||Graphics Analyzer integration causing fatal error in app Started 2 days ago by Simplex_||0 replies 50 views|
|Answered||can MALI-T720 GPU use ACL to run CNN ? or other way to use it ? or why it does not ? Latest 3 days ago by lyz-eleven||5 replies 186 views|
|Answered||Optimised GPU convolution for low memory integrated devices -such as arm processors /GPUs? Latest 4 days ago by Kévin Petit||1 replies 513 views|
|Answered||how to control GPU frequency with OPENCL. Latest 4 days ago by Kévin Petit||1 replies 485 views|
|Answered||Early stencil on Mali-400? Latest 5 days ago by Peter Harris||1 replies 354 views|
|Answered||How to access(zero copy) AHardWareBuffer and ANativeWindow_Buffer, with Mali OpenCL? Latest 5 days ago by Kévin Petit||7 replies 2375 views|