The Arm Mali-G76 GPU is the third generation high performance GPU based on the Bifrost architecture. Featuring wider execution engines with double the number of lanes. The Mali-G76 GPU provides dramatic uplifts in both performance and efficiency for complex graphics and machine learning (ML) workloads on previous premium Mali GPUs. The introduction of int8 dot product support also provides a significant boost to machine learning processing power, providing partners with flexibility and choice for inference on device.
Arm Mali-G76 GPU
|4x Multi-Sampling Anti-Aliasing (MSAA) with minimal performance drop.
OpenGL® ES 1.1, 2.0, 3.1, 3.2
OpenCL™ 1.1, 1.2, 2.0 Full Profile
|Full support for next-generation and legacy 2D/3D graphics applications.|
|Bus Interface||AMBA®4 ACE, ACE-LITE and AXI.||Compatible with a wide range of bus interconnect and peripheral IP.|
|L2 Cache||Configurable 512KB – 4MB
||2 or 4 slices.|
|Scalability||4 to 20 Cores||Configurable form 4 to 20 cores delivering largest capability for a Mali GPU.|
Adaptive Scalable Texture Compression
Low Dynamic Range (LDR) and High Dynamic Range (HDR).
Supports both 2D and 3D images.
|ASTC offers a number of advantages over existing texture compression schemes by improving image quality, reducing memory bandwidth and thus energy use.|
|Arm Frame Buffer Compression (AFBC)||
4x4 pixel block size
|AFBC is a lossless image compression format that provides random access to pixel data to a 4x4 pixel block granularity. It is employed to reduce memory bandwidth both internally within the GPU and externally throughout the SoC.|