Mali-G76 High Performance GPU

Mali-G76 Block Diagram.

About Mali-G76

The Arm Mali-G76 GPU is the third generation high performance GPU based on the Bifrost architecture. Featuring new, wider execution engines with double the number of lanes. The Mali-G76 GPU provides dramatic uplifts in both performance and efficiency for complex graphics and Machine Learning (ML) workloads. The introduction of int8 dot product support also provides a significant boost to machine learning processing power, providing partners with flexibility and choice for inference on device.

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Specifications

Features Value Description
Anti-Aliasing 4x MSAA
8x MSAA
16x MSAA
4x Multi-Sampling Anti-Aliasing (MSAA) with minimal performance drop.
API Support  OpenGL® ES 1.1, 2.0, 3.1, 3.2
Vulkan 1.1*
OpenCL™ 1.1, 1.2, 2.0 Full Profile
Full support for next-generation and legacy 2D/3D graphics applications.
Bus Interface  AMBA®4 ACE, ACE-LITE and AXI.  Compatible with a wide range of bus interconnect and peripheral IP.
L2 Cache  Configurable 512KB – 4MB
2 or 4 slices.
Scalability  4 to 20 Cores Configurable form 4 to 20 cores delivering largest capability for a Mali GPU.
Adaptive Scalable Texture Compression
(ASTC)
Low Dynamic Range (LDR) and High Dynamic Range (HDR).
Supports both 2D and 3D images.
ASTC offers a number of advantages over existing texture compression schemes by improving image quality, reducing memory bandwidth and thus energy use.
Arm Frame Buffer Compression (AFBC) Version 1.2
4x4 pixel block size
AFBC is a lossless image compression format that provides random access to pixel data to a 4x4 pixel block granularity. It is employed to reduce memory bandwidth both internally within the GPU and externally throughout the SoC.

  • A desktop, a folder, 3D shapes etc.
  • Development Tools for Graphics and Compute Applications

    A range of development tools to assist in the deployment of graphics applications and content on Mali GPU based systems.

  • A phone, a tablet, game console etc.
  • Mali Developer Centre

    An online portal for a growing community of developers, technology partners, software vendors and content companies to create a thriving community around Mali embedded graphics IP.

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Community Forums

Answered Why does the CPU perform better than the GPU when blending small areas? 0 votes 835 views 1 replies Latest 7 days ago by Peter Harris Answer this
Suggested answer E/MaliEGL: FindAppHintInFile open fail errno=0x2 (No such file or directory)
  • Mali OpenGL ES SDK for Android
  • Android Gralloc
  • rendering
0 votes 2790 views 2 replies Latest 19 days ago by crescent72 Answer this
Answered Zero Copy Buffers using cl_arm_import_memory extension in OpenCL 1.2 - arm mali midgard GPUs.
  • Midgard
  • Mali GPU (Midgard Architecture)
  • Mali OpenCL SDK
0 votes 4091 views 7 replies Latest 20 days ago by Kévin Petit Answer this
Suggested answer Optimised OpenCL SGEMM implementation for ARM Mali Midgard GPUs.
  • High Performance Computing (HPC)
  • OpenCL
  • High-Performance Computing (HPC)
  • Mali GPU (Midgard Architecture)
  • Mali OpenCL SDK
0 votes 5425 views 1 replies Latest 22 days ago by Kévin Petit Answer this
Answered Irregular behaviour of vectors in OpenCL(1.2) kernels
  • OpenCL
  • Mali GPU (Midgard Architecture)
  • Mali OpenCL SDK
  • Linux OpenCL
0 votes 8201 views 1 replies Latest 22 days ago by Kévin Petit Answer this
Answered Map/Unmap operations with Zero copy buffer.
  • OpenCL
  • High-Performance Computing (HPC)
  • Mali GPU (Midgard Architecture)
0 votes 5393 views 1 replies Latest 22 days ago by Kévin Petit Answer this
Answered Why does the CPU perform better than the GPU when blending small areas? Latest 7 days ago by Peter Harris 1 replies 835 views
Suggested answer E/MaliEGL: FindAppHintInFile open fail errno=0x2 (No such file or directory) Latest 19 days ago by crescent72 2 replies 2790 views
Answered Zero Copy Buffers using cl_arm_import_memory extension in OpenCL 1.2 - arm mali midgard GPUs. Latest 20 days ago by Kévin Petit 7 replies 4091 views
Suggested answer Optimised OpenCL SGEMM implementation for ARM Mali Midgard GPUs. Latest 22 days ago by Kévin Petit 1 replies 5425 views
Answered Irregular behaviour of vectors in OpenCL(1.2) kernels Latest 22 days ago by Kévin Petit 1 replies 8201 views
Answered Map/Unmap operations with Zero copy buffer. Latest 22 days ago by Kévin Petit 1 replies 5393 views