Mali-G76 High Performance GPU

Mali-G76 Block Diagram.

About Mali-G76

The Arm Mali-G76 GPU is the third generation high performance GPU based on the Bifrost architecture. Featuring new, wider execution engines with double the number of lanes. The Mali-G76 GPU provides dramatic uplifts in both performance and efficiency for complex graphics and Machine Learning (ML) workloads. The introduction of int8 dot product support also provides a significant boost to machine learning processing power, providing partners with flexibility and choice for inference on device.

Contact Us

Specifications

Features Value Description
Anti-Aliasing 4x MSAA
8x MSAA
16x MSAA
4x Multi-Sampling Anti-Aliasing (MSAA) with minimal performance drop.
API Support  OpenGL® ES 1.1, 2.0, 3.1, 3.2
Vulkan 1.1*
OpenCL™ 1.1, 1.2, 2.0 Full Profile
Full support for next-generation and legacy 2D/3D graphics applications.
Bus Interface  AMBA®4
ACE-LITE
Compatible with a wide range of bus interconnect and peripheral IP.
L2 Cache  Configurable 512KB – 4MB
2 or 4 slices.
Scalability  4 to 20 Cores Configurable form 4 to 20 cores delivering largest capability for a Mali GPU.
Adaptive Scalable Texture Compression
(ASTC)
Low Dynamic Range (LDR) and High Dynamic Range (HDR).
Supports both 2D and 3D images.
ASTC offers a number of advantages over existing texture compression schemes by improving image quality, reducing memory bandwidth and thus energy use.
Arm Frame Buffer Compression (AFBC) Version 1.2
4x4 pixel block size
AFBC is a lossless image compression format that provides random access to pixel data to a 4x4 pixel block granularity. It is employed to reduce memory bandwidth both internally within the GPU and externally throughout the SoC.

  • A desktop, a folder, 3D shapes etc.
  • Development Tools for Graphics and Compute Applications

    A range of development tools to assist in the deployment of graphics applications and content on Mali GPU based systems.

  • A phone, a tablet, game console etc.
  • Mali Developer Centre

    An online portal for a growing community of developers, technology partners, software vendors and content companies to create a thriving community around Mali embedded graphics IP.

    Learn more

Get Support

Community Forums

Not answered Graphics Analyzer integration causing fatal error in app 0 votes 50 views 0 replies Started 2 days ago by Simplex_ Answer this
Answered can MALI-T720 GPU use ACL to run CNN ? or other way to use it ? or why it does not ? 0 votes 186 views 5 replies Latest 3 days ago by lyz-eleven Answer this
Answered Optimised GPU convolution for low memory integrated devices -such as arm processors /GPUs?
  • Mali GPU (Midgard Architecture)
  • Machine Learning (ML)
  • Mali OpenCL SDK
0 votes 513 views 1 replies Latest 4 days ago by Kévin Petit Answer this
Answered how to control GPU frequency with OPENCL. 0 votes 485 views 1 replies Latest 4 days ago by Kévin Petit Answer this
Answered Early stencil on Mali-400?
  • GPU Architecture
  • Mali-400
0 votes 354 views 1 replies Latest 5 days ago by Peter Harris Answer this
Answered How to access(zero copy) AHardWareBuffer and ANativeWindow_Buffer, with Mali OpenCL? 0 votes 2375 views 7 replies Latest 5 days ago by Kévin Petit Answer this
Not answered Graphics Analyzer integration causing fatal error in app Started 2 days ago by Simplex_ 0 replies 50 views
Answered can MALI-T720 GPU use ACL to run CNN ? or other way to use it ? or why it does not ? Latest 3 days ago by lyz-eleven 5 replies 186 views
Answered Optimised GPU convolution for low memory integrated devices -such as arm processors /GPUs? Latest 4 days ago by Kévin Petit 1 replies 513 views
Answered how to control GPU frequency with OPENCL. Latest 4 days ago by Kévin Petit 1 replies 485 views
Answered Early stencil on Mali-400? Latest 5 days ago by Peter Harris 1 replies 354 views
Answered How to access(zero copy) AHardWareBuffer and ANativeWindow_Buffer, with Mali OpenCL? Latest 5 days ago by Kévin Petit 7 replies 2375 views