Mali-T720 High Area Efficiency GPU

Mali-T720 Block Diagram.

About Mali-T720

The Arm Mali-T720 GPU was the first High Area Efficiency graphics processor with the Midgard graphics architecture. The Mali-T720 GPU balances performance, quality, energy use, and area savings. The layout is simpler than its predecessors, the silicon area is smaller, and time to market is quicker. The GPU maintains the high quality that is needed for a compelling graphics experience.

Key Benefits

  • 150% energy efficiency of its predecessor
  • Reduced cost of silicon and cost of implementation.
  • Reduced time to market for cost-effective and mainstream mobile devices.
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Specification

Feature Value Description
Anti-Aliasing 4x FSAA
8x FSAA
4x Full Scene Anti-Aliasing (FSAA) with minimal performance drop.
API Support OpenGL® ES 1.1, 2.0, 3.0, 3.1,
OpenCL™ 1.1,
RenderScript
Full support for next-generation and legacy 2D/3D graphics applications.
Bus Interface AMBA®4
ACE-LITE
Compatible with a wide range of bus interconnect and peripheral IP
L2 Cache Configurable
64kB-256kB
32kB for MP1 configuration.
64kB-128 kB for MP2 configurations.
128kB-256kB for MP3 or bigger configurations.
Memory System Virtual Memory Built-in Memory Management Unit (MMU) to support virtual memory.
Multi-Core Scaling 1 to 8 cores Optimized for high area and energy efficiency to address the mainstream mobile market requirements.
Adaptive Scalable Texture Compression
(ASTC)
Low dynamic range (LDR) and high dynamic range (HDR). Supports both 2D and 3D images ASTC offers a number of advantages over existing texture compression schemes by improving image quality, reducing memory bandwidth and thus energy use.
Transaction Elimination 16x16 pixel block size Transaction Elimination spots the identical pixel blocks between two consecutive render targets and performs a partial update to the frame buffer with the changed pixel blocks only, which reduces memory bandwidth and thus energy.

Performance - Mali-T720 (MP)

Feature Value Description
Frequency 650MHz in 28nm HPM
Throughput 650Mtri/s, 5.2Gpix/s in 28nm HPM

  • A desktop, a folder, 3D shapes etc.
  • Development Tools for Graphics and Compute Applications

    A range of development tools to assist in the deployment of graphics applications and content on Mali GPU based systems.

  • A phone, a tablet, game console etc.
  • Mali Developer Center

    An online portal for a growing community of developers, technology partners, software vendors and content companies to create a thriving community around Mali embedded graphics IP.

    Learn more

Get Support

Arm Support

Arm training courses and on-site system-design advisory services enable licensees to efficiently integrate the Mali-T720 GPU into their design. 

Arm training courses Open a support case

Community Forums

Not answered Map/Unmap operations with Zero copy buffer.
  • OpenCL
  • High-Performance Computing (HPC)
  • Mali GPU (Midgard Architecture)
0 votes 1922 views 0 replies Started 8 days ago by abhi.verma Answer this
Not answered Optimised OpenCL SGEMM implementation for ARM Mali Midgard GPUs.
  • High Performance Computing (HPC)
  • OpenCL
  • High-Performance Computing (HPC)
  • Mali GPU (Midgard Architecture)
  • Mali OpenCL SDK
0 votes 1914 views 0 replies Started 9 days ago by abhi.verma Answer this
Discussion Deep Learning Inference on ARM/MALI: Super-Efficient Convolutional Neural Networks Implemented on ARM/MALI based SoCs
  • OpenCL
  • Mali-GPU
0 votes 14480 views 2 replies Latest 21 days ago by abhi.verma Answer this
Not answered Irregular behaviour of vectors in OpenCL(1.2) kernels
  • OpenCL
  • Mali GPU (Midgard Architecture)
  • Mali OpenCL SDK
  • Linux OpenCL
0 votes 4638 views 0 replies Started 23 days ago by abhi.verma Answer this
Suggested answer Optimised GPU convolution for low memory integrated devices -such as arm processors /GPUs?
  • Mali GPU (Midgard Architecture)
  • Machine Learning (ML)
  • Mali OpenCL SDK
0 votes 5302 views 2 replies Latest 23 days ago by abhi.verma Answer this
Not answered Graphics Analyzer integration causing fatal error in app 0 votes 4487 views 0 replies Started 29 days ago by Simplex_ Answer this
Not answered Map/Unmap operations with Zero copy buffer. Started 8 days ago by abhi.verma 0 replies 1922 views
Not answered Optimised OpenCL SGEMM implementation for ARM Mali Midgard GPUs. Started 9 days ago by abhi.verma 0 replies 1914 views
Discussion Deep Learning Inference on ARM/MALI: Super-Efficient Convolutional Neural Networks Implemented on ARM/MALI based SoCs Latest 21 days ago by abhi.verma 2 replies 14480 views
Not answered Irregular behaviour of vectors in OpenCL(1.2) kernels Started 23 days ago by abhi.verma 0 replies 4638 views
Suggested answer Optimised GPU convolution for low memory integrated devices -such as arm processors /GPUs? Latest 23 days ago by abhi.verma 2 replies 5302 views
Not answered Graphics Analyzer integration causing fatal error in app Started 29 days ago by Simplex_ 0 replies 4487 views