Mali-T760 High Performance GPU

Mali-T760 Block Diagram.

About Mali-T760

The Arm Mali-T760 GPU preceded the Mali-T860 & Mali-T880 on the Midgard GPU architecture. It delivers 400% the energy efficiency of the previous generation of products. Scalable from 1-16 cores, the Mali-T760 introduces cohesive bandwidth saving technologies such as Arm Frame Buffer Compression and reduces the overall system level bandwidth and power cost of transferring spatially coordinated image data throughout the system.

Key Benefits

  • Dramatic power savings compared to previous generations.
  • Excellent execution of compute-intensive tasks such as computational photography, gesture recognition, and image stabilization.
  • Increased energy efficiency across the SoC.
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Specification

Features Value Description
Anti-Aliasing 4xMSAA
8xMSAA
16x MSAA
Hardware implemented Full Scene Multiple Sample Anti-Aliasing.
API Support OpenGL® ES 1.2, 1.1, 2.0, 3.1, 3.2
Vulkan 1.0*
OpenCL™ 1.1, 1.2
RenderScript™
Full support for next-generation and legacy2D/3D graphics applications.
Bus Interface AMBA®4
ACE-LITE
Compatible with a wide range of bus interconnect and peripheral IP.
L2 Cache Configurable 256kB-2048kB 256kB-512kB for every 4 shader cores.
Memory System Virtual Memory Built-in Memory Management Unit (MMU) to support virtual memory.
Multi-Core Scaling 1 to 16 cores Optimized for high energy efficiency to address the high-end mobile and consumer device requirements.
Adaptive Scalable Texture Compression
(ASTC)
Low dynamic range (LDR) and high dynamic range (HDR). Supports both 2D and 3D images ASTC offers a number of advantages over existing texture compression schemes by improving image quality, reducing memory bandwidth and thus energy use.
Arm Frame Buffer Compression (AFBC) 4x4 pixel block size AFBC is a lossless image compression format that provides random access to pixel data to a 4x4 pixel block granularity. It is employed to reduce memory bandwidth both internally within the GPU and externally throughout the SoC.
Transaction Elimination 16x16 pixel block size Transaction Elimination spots the identical pixel blocks between two consecutive render targets and performs a partial update to the frame buffer with the changed pixel blocks only, which reduces memory bandwidth and thus energy.
Smart Composition 16x16 pixel block size Smart Composition extends the concept of Transaction Elimination to every stage of UI composition. Identical pixel blocks of input surfaces are not read, not processed for composition and not written to final frame buffer.

Performance - Mali-T760 (MP16)

Feature Value Description
Frequency 650MHz in 28nm HPM
Throughput 1300Mtri/s, 10.4Gpix/s in 28nm HPM
  • A desktop, a folder, 3D shapes etc.
  • Development Tools for Graphics and Compute Applications

    A range of development tools to assist in the deployment of graphics applications and content on Mali GPU based systems.

  • A phone, a tablet, game console etc.
  • Mali Developer Center

    An online portal for a growing community of developers, technology partners, software vendors and content companies to create a thriving community around Mali embedded graphics IP.

    Learn more

Get Support

Arm Support

Arm training courses and on-site system-design advisory services enable licensees to efficiently integrate the Mali-T760 GPU into their design. 

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Community Forums

Not answered Graphics Analyzer integration causing fatal error in app 0 votes 32 views 0 replies Started yesterday by Simplex_ Answer this
Answered can MALI-T720 GPU use ACL to run CNN ? or other way to use it ? or why it does not ? 0 votes 133 views 5 replies Latest 2 days ago by lyz-eleven Answer this
Answered Optimised GPU convolution for low memory integrated devices -such as arm processors /GPUs?
  • Mali GPU (Midgard Architecture)
  • Machine Learning (ML)
  • Mali OpenCL SDK
0 votes 489 views 1 replies Latest 3 days ago by Kévin Petit Answer this
Answered how to control GPU frequency with OPENCL. 0 votes 458 views 1 replies Latest 3 days ago by Kévin Petit Answer this
Answered Early stencil on Mali-400?
  • GPU Architecture
  • Mali-400
0 votes 337 views 1 replies Latest 3 days ago by Peter Harris Answer this
Answered How to access(zero copy) AHardWareBuffer and ANativeWindow_Buffer, with Mali OpenCL? 0 votes 2336 views 7 replies Latest 4 days ago by Kévin Petit Answer this
Not answered Graphics Analyzer integration causing fatal error in app Started yesterday by Simplex_ 0 replies 32 views
Answered can MALI-T720 GPU use ACL to run CNN ? or other way to use it ? or why it does not ? Latest 2 days ago by lyz-eleven 5 replies 133 views
Answered Optimised GPU convolution for low memory integrated devices -such as arm processors /GPUs? Latest 3 days ago by Kévin Petit 1 replies 489 views
Answered how to control GPU frequency with OPENCL. Latest 3 days ago by Kévin Petit 1 replies 458 views
Answered Early stencil on Mali-400? Latest 3 days ago by Peter Harris 1 replies 337 views
Answered How to access(zero copy) AHardWareBuffer and ANativeWindow_Buffer, with Mali OpenCL? Latest 4 days ago by Kévin Petit 7 replies 2336 views