Graphics and gaming community forum

Answered Forum FAQs
  • ARM Community
0 votes 8148 views 0 replies Started 8 months ago by Annie Answer this
Suggested answer Do we need to repack our vertex buffers for Mali-G76 to avoid VK_DEVICE_LOST?
  • vulkan
  • Mali GPUs
0 votes 292 views 4 replies Latest 7 hours ago by Alec Answer this
Not answered Cycles per pixel calculation 0 votes 51 views 0 replies Started 21 hours ago by Laurin Agostini Answer this
Suggested answer SimpleTriangle Application From Graphics And Mobile Gaming Course
  • Mali OpenGL ES SDK for Android
  • Graphics and Gaming
  • OpenGL ES 2.0
0 votes 2637 views 4 replies Latest 3 days ago by MarkJA Answer this
Suggested answer mali-checker showing as no opengl es version support available. 0 votes 10589 views 1 replies Latest 12 days ago by Peter Harris Answer this
Suggested answer Mali-G71 GPU glReadPixels slow compared to linux desktop equivilant for Default Framebuffer
  • Android OpenGL ES
  • Mali-G71
  • Graphics APIs
1 votes 10969 views 1 replies Latest 13 days ago by Peter Harris Answer this
Answered Forum FAQs Started 8 months ago by Annie 0 replies 8148 views
Suggested answer Do we need to repack our vertex buffers for Mali-G76 to avoid VK_DEVICE_LOST? Latest 7 hours ago by Alec 4 replies 292 views
Not answered Cycles per pixel calculation Started 21 hours ago by Laurin Agostini 0 replies 51 views
Suggested answer SimpleTriangle Application From Graphics And Mobile Gaming Course Latest 3 days ago by MarkJA 4 replies 2637 views
Suggested answer mali-checker showing as no opengl es version support available. Latest 12 days ago by Peter Harris 1 replies 10589 views
Suggested answer Mali-G71 GPU glReadPixels slow compared to linux desktop equivilant for Default Framebuffer Latest 13 days ago by Peter Harris 1 replies 10969 views