Mali Video Processors

Arm Mali Video IP provides a broad range of performance capabilities combined with Arm’s system-wide approach to power efficiency and security.

The Mali Video family of products offers advanced video technology combined with power-efficiency and one of the smallest chip sizes in the market to creators of mass-market mobile devices. Mali-V76 is designed to scale from 4Kp60 decode or 4K30 encode on two cores to 8K60 decode/8K30 encode on 6 cores (at 16FF). Mali-V52 is optimised for 4K decoding performance at 120frames per second on 3 cores, whilst encoding performance is at half the frame rate. Mali-V61 is optimised for 1080 to 4K120 encode/decode.   

Mali Video Processors support a wide range of codecs. All variations offer stunning 10-bit HD quality to end users with all supporting 10-bit HEVC and VP9, whilst Mali-V76 and Mali-V52 also support 10-bit H.264. For more details click on the links below. 



  • A mali gpu chip.
  • Arm Mali GPUS

    Including both graphics and GPU Compute technology, Mali GPUs offer a diverse selection of scalable solutions for low power to high performance smartphones, tablets and DTVs.

    Learn more
  • An eye representing Augmented Reality.
  • Arm Mali DPUs

    The Mali Display Processors bring composition, scaling, rotation and image post-processing tasks from the GPU on to a dedicated processor to maximize device battery life.

    Learn more


Community Forums

Not answered glMapBufferRange fails with Out of memory error (Mali-G71 MP20) 0 votes 367 views 0 replies Started 11 hours ago by charliehorse55 Answer this
Answered Mali Job Manager info missing in Mobile Studio Streamline
  • Profiling
  • Mali GPU (Midgard Architecture)
  • Streamline Performance Analyzer
0 votes 439 views 1 replies Latest 13 hours ago by Peter Harris Answer this
Answered Why my 3d game is slow only on ARM Mali GPU ?
  • OpenGL ES
  • Mali-GPU
  • Mali-400
0 votes 5511 views 4 replies Latest 23 hours ago by Chandler Answer this
Answered Issues with Mobile Studio license
  • Streamline Performance Analyzer
  • License Management
  • Arm Mobile Studio
0 votes 595 views 2 replies Latest 4 days ago by JPJ Answer this
Answered How can I set the Mali GPU priority in my application ? 0 votes 12994 views 3 replies Latest 16 days ago by Kévin Petit Answer this
Answered How to pass "-cl-std=CL2" option to malioc?
  • OpenCL
  • Mali Offline Compiler
  • Linux OpenCL
0 votes 3873 views 3 replies Latest 23 days ago by ivn Answer this
Not answered glMapBufferRange fails with Out of memory error (Mali-G71 MP20) Started 11 hours ago by charliehorse55 0 replies 367 views
Answered Mali Job Manager info missing in Mobile Studio Streamline Latest 13 hours ago by Peter Harris 1 replies 439 views
Answered Why my 3d game is slow only on ARM Mali GPU ? Latest 23 hours ago by Chandler 4 replies 5511 views
Answered Issues with Mobile Studio license Latest 4 days ago by JPJ 2 replies 595 views
Answered How can I set the Mali GPU priority in my application ? Latest 16 days ago by Kévin Petit 3 replies 12994 views
Answered How to pass "-cl-std=CL2" option to malioc? Latest 23 days ago by ivn 3 replies 3873 views