Mali Video Processors

Arm Mali Video IP provides a broad range of performance capabilities combined with Arm’s system-wide approach to power efficiency and security.

The Mali Video roadmap offers advanced video technology combined with power-efficiency and one of the smallest chip sizes in the market to creators of mass-market mobile devices. Mali-V76 is designed to scale from 4Kp60 decode or 4K30 encode on two cores to 8K60 decode/8K30 encode on 6 cores (at 16FF). Mali-V52 is optimised for 4K decoding performance at 120frames per second on 3 cores, whilst encoding performance is at half the frame rate. Mali-V61 is optimised for 1080 to 4K120 encode/decode.   

Mali Video Processors support a wide range of codecs. All variations offer stunning 10-bit HD quality to end users with all supporting 10-bit HEVC and VP9, whilst Mali-V76 and Mali-V52 also support 10-bit H.264. For more details click on the links below. 


  • A mali gpu chip.
  • Graphics processing from Arm

    Including both graphics and GPU Compute technology, Mali GPUs offer a diverse selection of scalable solutions for low power to high performance smartphones, tablets and DTVs.

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  • An eye representing Augmented Reality.
  • Delivering energy-efficiency to the screen

    The Mali Display Processors bring composition, scaling, rotation and image post-processing tasks from the GPU on to a dedicated processor to maximize device battery life.

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Community Blogs

Community Forums

Not answered Segmentation fault when accessing simple stuct 0 votes 12 views 0 replies Started 5 hours ago by Rupert Rawnsley Answer this
Answered Mali Offline compiler GLSL clamp performance on Mali-Gxx 0 votes 220 views 6 replies Latest 6 hours ago by dbe_dev Answer this
Answered Mali Graphics Debugger Memory statistics
  • Mali Graphics Debugger
0 votes 297 views 3 replies Latest 2 days ago by Peter Harris Answer this
Answered MGD 5.1.0 not able to connect to an IP
  • Mali Graphics Debugger
0 votes 205 views 2 replies Latest 8 days ago by Vikash Answer this
Answered r12p0 wayland driver (odroid-xu3) frees objects too early leading to segm fault
  • Midgard
  • Mali Drivers
  • Mali-T860
0 votes 4101 views 7 replies Latest 9 days ago by RussianNeuroMancer Answer this
Suggested answer segmentation fault with binary shader
  • Mali DDK for GPU (Midgard Architecture)
0 votes 175 views 2 replies Latest 14 days ago by Vikash Answer this
Not answered Segmentation fault when accessing simple stuct Started 5 hours ago by Rupert Rawnsley 0 replies 12 views
Answered Mali Offline compiler GLSL clamp performance on Mali-Gxx Latest 6 hours ago by dbe_dev 6 replies 220 views
Answered Mali Graphics Debugger Memory statistics Latest 2 days ago by Peter Harris 3 replies 297 views
Answered MGD 5.1.0 not able to connect to an IP Latest 8 days ago by Vikash 2 replies 205 views
Answered r12p0 wayland driver (odroid-xu3) frees objects too early leading to segm fault Latest 9 days ago by RussianNeuroMancer 7 replies 4101 views
Suggested answer segmentation fault with binary shader Latest 14 days ago by Vikash 2 replies 175 views