Mali-T700 Series GPUs

The ARM Mali-T700 Series offers full support for current and next generation APIs, enabling advanced 3D graphics acceleration. It is Khronos compliant* for OpenGL® ES 3.1/3.0/2.0/1.1 and Microsoft Windows compliant for Direct3D® 11.1.


Mali-T720 Mali-T760  Description
Anti-Aliasing 4xFSAA
Hardware implemented Full Scene and Multiple Sample Anti-Aliasing
API Support OpenGL® ES 1.1, 2.0, 3.0, 3.1,
OpenCL™ 1.1, 
DirectX® 11 FL9_3, 
OpenGL® ES 1.1, 2.0, 3.0, 3.1
OpenCL™ 1.1, 
DirectX® 11, 
Full support for next-generation and legacy 2D/3D graphics applications
Bus Interface AMBA®4 ACE-LITE Compatible with a wide range of bus interconnect and peripheral IP
L2 Cache Configurable 64kB-256kB
 Configurable 256kB-2048kB
64kB-128 kB for MP2 configurations
128kB-256kB for MP3 or bigger configurations
256kB-512kB for every 4 shader cores
Memory System Virtual Memory Built-in Memory Management Unit (MMU) to support virtual memory
Multi-Core Scaling
1 to 8 cores
 1 to 16 cores
Adaptive Scalable Texture Compression
Low dynamic range (LDR) and high dynamic range (HDR). Supports both 2D and 3D images ASTC offers a number of advantages over existing texture compression schemes by improving image quality, reducing memory bandwidth and thus energy use 
ARM Frame Buffer Compression (AFBC)  n/a 4x4 pixel block size
AFBC is a lossless image compression format that provides random access to pixel data to a 4x4 pixel block granularity. It is employed to reduce memory bandwidth both internally within the GPU and externally throughout the SoC
Transaction Elimination
 16x16 pixel block size
 16x16 pixel block size Transaction Elimination spots the identical pixel blocks between two consecutive render targets and performs a partial update to the frame buffer with the changed pixel blocks only, which reduces memory bandwidth and thus energy
Smart Composition
 n/a  16x16 pixel block size
Smart Composition extends the concept of Transaction Elimination to every stage of UI composition. Identical pixel blocks of input surfaces are not read, not processed for composition and not written to final frame buffer
  • Development Tools for Graphics and Compute Applications

    A range of development tools to assist in the deployment of graphics applications and content on Mali GPU based systems.

    Graphics Development Tools
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Khronos Conformance

Mali GPUs noted as based on a published Khronos Specification are conformant, or expected to pass the Khronos Conformance Testing Process. Current conformance status is available at