Geometry is a main component when creating a 3D game. To make sure a game runs well on all devices it is essential that the geometry considerations of a game are taken seriously, and optimised as much as possible. This guide highlights geometry optimisations for 3D assets, that can make a game more efficient and achieve the overall goal of getting your game to perform better on mobile platforms.

What you will learn;

  • Best practices for geometry targeting mobile devices
  • Correct triangle/polygon usage
  • Level of detail (LOD) tips and tricks
  • Other various best practices