Materials and shaders determine how 3D objects appear on-screen, so it is important to know what they do, and how to optimize them.

This guide covers multiple different material and shader optimizations that can help your games to run more efficiently and look better.

This guide is also available in the format of a Unity Learn Course - Arm & Unity Presents: 3D Art Optimization for Mobile Applications.

At the end of this guide, you can Check your knowledge. You will have learned:

  • How materials and shaders contribute to the performance of your game
  • How to choose between different transparency implementations
  • How features like texture packing and profiling can help to optimize performance
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