Arm Mobile Studio 2020.2 now available

This release includes the following new features and enhancements:

  • Device connection has been improved, making it quicker and easier to capture data with Streamline and Graphics Analyzer.
  • Set per-frame performance budgets and see how your game performs against them in your Performance Advisor report.
  • Mali Offline Compiler now supports the latest Valhall-based GPUs. Reports have been enhanced to include a range of shader properties and better stack and register usage figures.
  • Export Mali Offline Compiler reports as machine-readable JSON files, to integrate with your performance monitoring systems.
  • Several bug fixes and performance improvements.

See what's new in this release

Optimized mobile app development for Android 

Arm Mobile Studio is a suite of free-to-use performance analysis tools that automatically analyzes the CPU activity, GPU activity and content metrics of your game as it runs on a non-rooted Android device. Quickly identify and fix the problems that might cause your game to run slowly, overheat the device or quickly drain battery. Deep-dive into problem areas, by visualizing all performance data in the system and trace your graphics API calls to determine exactly where rendering defects occur. A professional edition also provides a scalable solution for game studios looking to build performance analysis into a continuous integration workflow.

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What's in Arm Mobile Studio

Profile and debug your game on a non-rooted Android device.

  1. Use Performance Advisor to generate an easy-to-read performance summary from an annotated Streamline capture, and get actionable advice about how to optimize your game or app.

    More about Performance Advisor...
  2. Use Streamline to capture a performance profile for deep-dive analysis, using all of the performance data in the system. Measure peaks in performance for the CPU, GPU and bandwidth and then see which code was being executed during that time.

    More about Streamline...
  3. Use Graphics Analyzer to debug Open GL ES and Vulkan API calls in your application, to identify rendering defects and investigate problem scenes to improve performance. Analyze overdraw, shaders, textures and fragment counts, draw call by draw call.

    More about Graphics Analyzer...
  4. Use Mali Offline Compiler to check how your shader programs would perform on a range of Mali GPUs. Get an approximate cycle cost breakdown for the major functional units in the design.

    More about Mali Offline Compiler...

Performance reporting with Arm Mobile Studio

Latest news

Find out about our latest software releases, tutorials, videos, blogs and announcements.

What's new

Starter edition

Free to use, quick to set up, and includes all Arm Mobile Studio tools and learning resources.

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Professional edition

Use Arm Mobile Studio tools in your continuous integration workflow. Includes world-class support from Arm experts.

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Get professional

Get started

How to get up and running quickly with the Arm Mobile Studio components.

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Download

Get a free download of Arm Mobile Studio. You'll need an Arm account to download it.

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Learn

Browse our tutorials, blogs and documentation to learn  about Arm Mobile Studio.

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Forum

Join the Arm Developer Community to get answers and share ideas.

Forum
  • What's new in the latest release

    Arm Mobile Studio 2020.2 introduces new features for game performance budgeting and shader analysis, plus device connection has been made simpler.

    Read blog
  • Automated performance advice

    Performance Advisor improves your game development workflow by providing timely, easy-to-read analysis of game performance, with targeted optimization advice.

    Read blog
  • Analyze and accelerate shaders

    See how your shader programs perform on a Mali GPU with Mali Offline Compiler. Get an approximate cycle cost breakdown, to find bottlenecks.

    Read blog
  • Integrate with Unity

    See how  Arm Mobile Studio works together with the Unity game engine to help you analyze game performance.

    Read blog

Optimization advice

Read our advice about how to avoid common graphics problems that might cause your application to run slow, or cause the device to overheat.

Advice

Graphics developer guides

View the complete set of developer guides including the Arm Guide for Unity Developers, OpenGL ES 3.0 and 3.1, OpenCL and the Mali GPU optimization guide.

Developer guides

Mali GPU performance counters

Arm Mali GPUs implement a comprehensive range of performance counters, that enable you to closely monitor GPU activity in Streamline as your application runs.

Performance counters

Neon programmers guide

Need to optimize for CPU? Learn how to accelerate your graphics with Arm Neon technology, our advanced SIMD architecture extension.

Neon programmer's guide

Upgrading from DS-5 Community Edition?

The free edition of Streamline and Mali Graphics Debugger (now called Graphics Analyzer) are now delivered through Arm Mobile Studio, with additional support for applications built for 64-bit platforms and a new set of GPU analysis templates in Streamline, for the latest Bifrost GPUs. You can now also use Graphics Analyzer to debug apps targeted at non-Mali platforms. Check our supported devices page to see which platforms you can use.

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See more graphics solutions

Arm provides further graphics solutions to help you to develop and analyze your software.

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