You can add instrumentation to your Unreal Engine game, so that you can analyze different regions separately in Arm Mobile Studio. For example, when you generate a Performance Advisor report, the region names can be seen in the Frame rate analysis chart, and the report contains dedicated analysis sections for each region.

Region names in Performance Advisor

This tutorial describes how to:

  • Create a basic project within Unreal Engine
  • Integrate Streamline annotations with the code in your project
  • Structure the Streamline annotations to create region markers in a Performance Advisor report
  • Build your project for Android devices.