The Mali Graphics Debugger allows developers to trace Vulkan (1.0), OpenGL ES (1.x, 2.x, and 3.x), EGL (1.4), and OpenCL (1.x) API calls in their application and understand frame-by-frame the effect on the application to help identify possible issues.

Android and Linux Arm based target platforms are currently supported and everything to get you up and running within a matter of moments is provided in the installer package.

For feedback and questions please get in touch through the Arm Connected Community

What's new in 4.9.2

More improvements have been made to full-trace replay which now allows you to automatically upload a trace on the host to the target.


Unrooted support has been enhanced to cover more devices including the Huawei Mate 10.

Windows 64-bit
File: Mali_Graphics_Debugger_v4.9.2.1ae0853e_Windows_x64.exe (216.61 MB)
Windows 32-bit
File: Mali_Graphics_Debugger_v4.9.2.1ae0853e_Windows_x86.exe (213.06 MB)
Linux 64-bit
File: Mali_Graphics_Debugger_v4.9.2.1ae0853e_Linux_x64.tgz (218.80 MB)
Linux 32-bit
File: Mali_Graphics_Debugger_v4.9.2.1ae0853e_Linux_x86.tgz (220.35 MB)
Mac OS X 64-bit
File: Mali_Graphics_Debugger_v4.9.2.1ae0853e_MacOSX_x64.dmg (222.45 MB)