Orange and Blue lines on circuit board.

Simulation models let you develop software for Arm IP even when you do not have access to hardware. They provide a great way to start bare metal or OS-hosted software development for Arm. This removes the problem of starting software design only after physical targets are available. Engineers can get started programming the latest Arm IP at the earliest possible stage, shortening the software development cycle.

Simulation models are developed and tested alongside Arm IP, providing highly accurate and validated virtual prototypes for software development.

Cycle Models

  • 100% cycle accurate models of Arm IP, compiled directly from RTL

  • Prove designs before manufacture

  • Develop bare metal software early

  • Accelerate system-level debugging

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Fast Models

  • Fast and functionally accurate programmers view models of Arm IP

  • Pre-hardware software development

  • Integrates with 3rd party IP models

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Fixed Virtual Platforms

  • Ready-to-use, fast and functionally accurate simulation models

  • Pre-configured virtual prototypes

  • Easy to deploy and scale

  • Fully debuggable and automatable

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AMBA TLM Library

  • AMBA Transaction-Level Modeling library

  • Model approximately-timed and cycle accurate ports

  • C++ pre-compiled binary library

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Arm Flexible Access Models

  • Select the optimum Arm IP and IP configuration

  • Evaluate and design solutions before committing to production

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The Power of Virtual Prototyping: From SoC Design to Software Development

Software-based methodologies involving virtual prototypes are helping to prove out designs earlier and enable companies to parallelize hardware and software development.

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Arm training courses and on-site system-design advisory services enable licensees to realize maximum system performance with lowest risk and fastest time-to-market. You can open a support case by clicking the button below.

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Community Forums

Answered GLSL Compute Shader: ERROR: xxx: S0001: Function call discards 'readonly' access qualifier.
  • OpenGL ES
  • Compilation error
  • Compute Shaders
0 votes 691 views 2 replies Latest 2 days ago by Andrey Geets Answer this
Answered register window not updating for Atmel AT89C51ED2 in uVision 5 0 votes 556 views 4 replies Latest 2 days ago by Santosh Kumar Answer this
Answered L251 linker-defined symbols 0 votes 414 views 2 replies Latest 2 days ago by dianne__ Answer this
Answered Is there anyway to collapse the selected code in MDK? 0 votes 242 views 2 replies Latest 3 days ago by wang gaoteng Answer this
Answered change colors in debug (printf) viewer 0 votes 399 views 2 replies Latest 3 days ago by Kevin from Keil Answer this
Answered Tools for scanning ethernet connected DSTREAM devices 0 votes 158 views 1 replies Latest 3 days ago by Stephen Theobald Answer this
Answered GLSL Compute Shader: ERROR: xxx: S0001: Function call discards 'readonly' access qualifier. Latest 2 days ago by Andrey Geets 2 replies 691 views
Answered register window not updating for Atmel AT89C51ED2 in uVision 5 Latest 2 days ago by Santosh Kumar 4 replies 556 views
Answered L251 linker-defined symbols Latest 2 days ago by dianne__ 2 replies 414 views
Answered Is there anyway to collapse the selected code in MDK? Latest 3 days ago by wang gaoteng 2 replies 242 views
Answered change colors in debug (printf) viewer Latest 3 days ago by Kevin from Keil 2 replies 399 views
Answered Tools for scanning ethernet connected DSTREAM devices Latest 3 days ago by Stephen Theobald 1 replies 158 views