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Overview

Build Desktop-Class Immersive Experiences on Mobile

Arm Neural Technology helps developers improve image quality, increase frame rates, and reduce GPU workload using AI-powered neural upscaling, denoising, and frame generation techniques.




Arm Neural Technologies consist of:

  • Neural Super Sampling (NSS)
    Improves image quality and graphics efficiency.
  • Neural Frame Rate Upscaling (NFRU)
    Increases perceived frame rate.
  • Neural Super Sampling and Denoising (NSSD)
    Enables advanced lighting and ray tracing workflows.

Deliver Cinematic Experiences

Enable advanced lighting, ray tracing, and higher visual fidelity on mobile.

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Improve Power Efficiency

Reduce GPU workload and free up performance budget for more ambitious content.

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Iterate
Faster

Reduce lengthy bake cycles and accelerate lighting and content workflows.

The Future of Mobile Gaming: Neural Dawn

Neural Dawn is a production-ready game co-built by Arm and Sumo Digital on Unreal Engine 5.6.1. The world's first game to use Unreal Engine MegaLights on mobile, demonstrating what's possible on Arm Neural Technology.

Explore Neural Dawn
Start Building

Neural Graphics Development Kit

Start building with the world’s first open Neural Graphics Development Kit — complete with Unreal Engine plugins, tools, documentation, and an upsampling model.

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Unreal Engine Plugin

Add NSS to an Unreal Engine project. Render at a lower resolution, upscale with neural graphics, and compare image quality and performance in a real engine workflow.

Try NSS in Unreal
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Neural Graphics Models

Explore open, trainable models for real-time upscaling. Start with Neural Super Sampling, then investigate model fine-tuning and future neural rendering workflows.

Explore NSS on Hugging Face
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Vulkan
ML SDK

Integrate neural graphics into custom engines with Vulkan ML extensions for inference, optimization, emulation, and debugging.

Build with Vulkan ML
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Code
Samples
 

Use sample code to understand model integration, inference setup, graph construction, and rendering pipeline integration.

Explore Sample Code

Neural Frame Rate Upscaling (NFRU) is coming soon. Join the Early Access Program to evaluate NFRU ahead of general availability.

Join Early Access Program
Development Resources

Choose Your Implementation Path

  • Try in UNREAL
  • Build with Vulkan ML
  • Prepare and Tune Models
FAQs

Frequently Asked Questions

What is Neural Technology?

Neural Technology uses machine learning to improve rendering workflows. For mobile games, this can mean rendering fewer pixels and using trained models to reconstruct high-quality output.

What is Neural Super Sampling?

Neural Super Sampling, or NSS, is Arm’s neural upscaling technology for improving image quality and performance in mobile graphics workflows. Access to NSS materials is already available in the Neural Graphics Development Kit.

What is Neural Frame Rate Upscaling?

Neural Frame Rate Upscaling, or NFRU, is an advanced neural graphics workflow for increasing frame rate. Access is available through the Early Access Program.

How do NSS and NFRU differ?

NSS improves image quality by reconstructing high-quality output from fewer rendered pixels. NFRU increases frame rate by generating intermediate frames using neural graphics techniques. Many developers begin with NSS and later evaluate NFRU through the Early Access Program.

What is Neural Super Sampling and Denoising (NSSD)?

Neural Denoising removes noise generated by ray tracing while preserving detail. It works together with neural upscaling to enable real-time path tracing on mobile with fewer rays per pixel.

What is Neural Dawn?

Neural Dawn is a production-quality Unreal Engine 5.6.1 mobile game created by Arm and Sumo Digital. It shows Arm Neural Technology running in a real mobile graphics workflow with neural upscaling, denoising, frame-rate upscaling, MegaLights, and mobile ray tracing.

Do I need a custom engine to try NSS?

No. You can start with the NSS Unreal Engine plugin, then move into Vulkan ML tools and custom engine integration when you need more control.

Where should I start?

Most developers should start with the NSS Unreal Engine plugin. After evaluating image quality and performance, you can explore ML Extensions for Vulkan, model optimization workflows, and advanced neural graphics features such as NFRU.

What is Vulkan ML used for?

Vulkan ML helps developers integrate neural technology into custom rendering pipelines, including inference, graph setup, model conversion, emulation, and debugging.

Can I train or fine-tune models?

Yes. Use the NSS model resources and Model Gym workflows to explore model architecture, fine-tuning, and content-specific optimization.