Downloads

The Mali Graphics Debugger allows developers to trace Vulkan (1.0), OpenGL ES (1.x, 2.x, and 3.x), EGL (1.4), and OpenCL (1.x) API calls in their application and understand frame-by-frame the effect on the application to help identify possible issues.

Android and Linux Arm based target platforms are currently supported and everything to get you up and running within a matter of moments is provided in the installer package.

For feedback and questions please get in touch through the Arm Connected Community


  • Mali Graphics Debugger: 4.7.0 June 21, 2017

    What's new in 4.7.0

    • Support added for the multiview rendering extension.
    • Linux device support has been added to the Device Manager
    • ChromeOS Support and documentation had been added
    • Selective asset tracing has been added, improving tracing speed by only capturing selective assets.
    • Release Note
    • EULA
    • Documentation
    Windows 64-bit
    File: Mali_Graphics_Debugger_v4.7.0.4453324b_Windows_x64.exe (228.78 MB)
    Windows 32-bit
    File: Mali_Graphics_Debugger_v4.7.0.4453324b_Windows_x86.exe (225.23 MB)
    Linux 64-bit
    File: Mali_Graphics_Debugger_v4.7.0.4453324b_Linux_x64.tgz (230.91 MB)
    Linux 32-bit
    File: Mali_Graphics_Debugger_v4.7.0.4453324b_Linux_x86.tgz (232.46 MB)
    Mac OS X 64-bit
    File: Mali_Graphics_Debugger_v4.7.0.4453324b_MacOSX_x64.dmg (234.48 MB)
  • Mali Graphics Debugger: 4.6.0 April 18, 2017

    What's new in 4.6.0

    • Installing Mali Graphics Debugger on rooted devices is now much simpler. 
    • Daydream support has been added
    • Mali Graphics Debugger can now be installed through the Unreal Engine making the tools easy to use with each other.
    • Release Note
    • EULA
    • Documentation
    Windows 64-bit
    File: Mali_Graphics_Debugger_v4.6.0.0c63be76_Windows_x64.exe (225.14 MB)
    Windows 32-bit
    File: Mali_Graphics_Debugger_v4.6.0.0c63be76_Windows_x86.exe (221.59 MB)
    Linux 64-bit
    File: Mali_Graphics_Debugger_v4.6.0.0c63be76_Linux_x64.tgz (227.26 MB)
    Linux 32-bit
    File: Mali_Graphics_Debugger_v4.6.0.0c63be76_Linux_x86.tgz (228.82 MB)
    Mac OS X 64-bit
    File: Mali_Graphics_Debugger_v4.6.0.0c63be76_MacOSX_x64.dmg (230.76 MB)
  • Mali Graphics Debugger: 4.5.0 February 14, 2017

    What's new in 4.5.0

    • The professional edition of MGD now supports non-Mail devices.
    • Support has been added for tracing applications on unrooted Android 7 devices
    • Documentation for using MGD on unrooted Android devices has been updated to use the latest version of Android Studio.
    • Documentation has been added to show how to use MGD as a Vulkan Layer in a target application.
    • Release Note
    • EULA
    • Documentation
    Windows 64-bit
    File: Mali_Graphics_Debugger_v4.5.0.b3737c88_Windows_x64.exe (219.04 MB)
    Windows 32-bit
    File: Mali_Graphics_Debugger_v4.5.0.b3737c88_Windows_x86.exe (215.50 MB)
    Linux 64-bit
    File: Mali_Graphics_Debugger_v4.5.0.b3737c88_Linux_x64.tgz (221.70 MB)
    Linux 32-bit
    File: Mali_Graphics_Debugger_v4.5.0.b3737c88_Linux_x86.tgz (223.26 MB)
    Mac OS X 64-bit
    File: Mali_Graphics_Debugger_v4.5.0.b3737c88_MacOSX_x64.dmg (224.93 MB)
  • Mali Graphics Debugger: 4.4.1 January 24, 2017

    What's new in 4.4.1

    • OpenGL ES3.2 shader compilation now supported in the Shaders view
    • Professional Edition feature User Scripting has now been added
    • Various bug fixes
    • Release Note
    • EULA
    • Documentation
    Windows 64-bit
    File: Mali_Graphics_Debugger_v4.4.1.0271762a_Windows_x64.exe (219.90 MB)
    Windows 32-bit
    File: Mali_Graphics_Debugger_v4.4.1.0271762a_Windows_x86.exe (216.36 MB)
    Linux 64-bit
    File: Mali_Graphics_Debugger_v4.4.1.0271762a_Linux_x64.tgz (222.55 MB)
    Linux 32-bit
    File: Mali_Graphics_Debugger_v4.4.1.0271762a_Linux_x86.tgz (224.10 MB)
    Mac OS X 64-bit
    File: Mali_Graphics_Debugger_v4.4.1.0271762a_MacOSX_x64.dmg (225.83 MB)
  • Mali Graphics Debugger: 4.3.0 November 02, 2016

    What's new in 4.3.0

    • Vulkan frame capture now works with depth and stencil attachments as well as supporting transient attachments and multiple subpasses
    • MGD now supports “Full trace replay”
    • Vulkan Linux Support
    • Moved to new version of the Vulkan Loader for Android
    • Release Note
    • EULA
    • Documentation
    Windows 64-bit
    File: Mali_Graphics_Debugger_v4.3.0.aacfce4e_Windows_x64.exe (191.27 MB)
    Windows 32-bit
    File: Mali_Graphics_Debugger_v4.3.0.aacfce4e_Windows_x86.exe (186.95 MB)
    Linux 64-bit
    File: Mali_Graphics_Debugger_v4.3.0.aacfce4e_Linux_x64.tgz (193.07 MB)
    Linux 32-bit
    File: Mali_Graphics_Debugger_v4.3.0.aacfce4e_Linux_x86.tgz (194.76 MB)
    Mac OS X 64-bit
    File: Mali_Graphics_Debugger_v4.3.0.aacfce4e_MacOSX_x64.dmg (195.87 MB)
  • Mali Graphics Debugger: 4.2.0 September 19, 2016

    What's new in 4.2.0

    • Completely redesigned Assets View.
    • Added support for texture parameters, texture layers and sampler parameters.
    • Command buffer state and vertex buffer bindings for Vulkan.
    • Added perspectives to only show the information relevant to your chosen API
    • Release Note
    • EULA
    • Documentation
    Windows 64-bit
    File: Mali_Graphics_Debugger_v4.2.0.860b88eb_Windows_x64.exe (182.84 MB)
    Windows 32-bit
    File: Mali_Graphics_Debugger_v4.2.0.860b88eb_Windows_x86.exe (178.52 MB)
    Linux 64-bit
    File: Mali_Graphics_Debugger_v4.2.0.860b88eb_Linux_x64.tgz (184.60 MB)
    Linux 32-bit
    File: Mali_Graphics_Debugger_v4.2.0.860b88eb_Linux_x86.tgz (186.29 MB)
    Mac OS X 64-bit
    File: Mali_Graphics_Debugger_v4.2.0.860b88eb_MacOSX_x64.dmg (187.08 MB)