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Unreal Engine

Unreal Engine is a game engine developed by Epic Games.

The current release is Unreal Engine 4, designed for a range of mobile applications such as Android, Linux, iOS and virtual reality (including Google Daydream, Samsung Gear VR).

With the best support for Vulkan and Metal rendering APIs, Unreal enables you to deliver console quality content on mobile devices. Increasingly powerful devices can take advantage of increasingly powerful technology. With features like dynamic shadows, physically-based rendering and custom post-processing, Unreal powers the most cutting-edge gaming experiences on mobile.

Mali Graphics Debugger Integration in UE4

The Arm Mali Graphics Debugger is a tool that helps you optimize your graphics applications for mobile platforms. From UE4.15 onwards, using the Mali Graphics Debugger with your project is as easy as selecting an option in your project settings window. With Unreal Engine 4.15, Epic Games introduced the ability to directly enable profiling on mobile devices from the editor.

During the Unreal Engine livestream, Arm’s engineers demonstrated exactly how to implement and use the Mali Graphics Debugger with UE4 to debug an Android device. Using a Samsung S7, they were able to show the device and debugger running in real time to optimize the project.

Watch the Video on YouTube

Arm Guide for Unreal Engine 4 Optimizing Mobile Gaming Graphics

Arm Guide for Unreal Engine 4 Optimizing Mobile Gaming Graphics

This document is designed to help you create applications and content that make the best use of Unreal Engine 4 on mobile platforms, especially those with Arm Mali GPUs.

Unreal Engine Guide

ARM Tools tutorial

Unreal Engine Tutorials

View our tutorials for UE on Arm technology 

UE Tutorials


Unreal Engine Demos

See a selection of UE demos running on Arm Mali architecture, these demos have been created by Arm and our partners

UE Demos