Arm Mali GPU Datasheet

  

A quick reference datasheet that covers all GPUs from Mali-T720 through
to the latest Mali-G78. Available in PDF format through the link below.

Arm Mali GPU Datasheet PDF

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  • Graphics Tools

    Graphics development tools that help you develop and analyze applications. Including Arm Mobile Studio.

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  • APIs

    Resources for application programming interfaces (API) such as Vulkan, Open GL ES and Open CL.

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  • Developer Guides

    Developing on Mali GPUs? Our developer guides written by our experts will help you get the best out of your projects.

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    Arm graphics technologies that help run complex graphics applications within the power capacity and thermal limit of mobile devices. 

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  • Mali Drivers

    The latest Android, Linux and open source drivers for Arm Mali GPUs. Including Valhall, Bifrost, Midgard and Utgard kernels.

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  • Platforms

    Recommended development platforms that you can use when building, optimizing or testing your development on Mali based platforms. 

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    View the latest blogs, tutorials and questions on the Arm Community. 

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Text: arm Mali, OpenGL ES SDK for Android.

OpenGL ES SDK

A collection of resources to help you build OpenGL ES applications for Mali based platforms.

OpenGL ES SDK
Text: arm Mali, Mali Vulkan SDK.

Vulkan SDK

A collection of resources to help you build Vulkan applications for Arm based platforms.

Vulkan SDK

Compute Library

Optimized for Arm CPU and GPU architectures targeted at image processing, CV and ML.

Compute Library

Graphics Community Blogs

Community Forums

Answered Can I write to a SSBO from a fragment shader? 0 votes 1503 views 2 replies Latest 5 days ago by Ben Clark Answer this
Answered Mali T400 rendering speed limit with Wayland 0 votes 23361 views 13 replies Latest 10 days ago by p00chie Answer this
Answered Checking bandwidth boundness on Mali-T720
  • Mali-T720
  • arm streamline
  • Mali GPU (Midgard Architecture)
  • Arm Mobile Studio
0 votes 1641 views 4 replies Latest 12 days ago by JPJ Answer this
Answered Midgard shader cycles outside TriPipe
  • Mali-T720
  • arm streamline
  • Mali GPU (Midgard Architecture)
  • Arm Mobile Studio
0 votes 1510 views 2 replies Latest 12 days ago by JPJ Answer this
Answered Mali G57 image object created from buffer through svm failed 0 votes 1929 views 2 replies Latest 18 days ago by Mr jiao Answer this
Answered Opencl Kernels overhead(queue time) in Mali-G72
  • OpenCL
  • Android
  • Mali-G72
0 votes 2734 views 1 replies Latest 18 days ago by Kévin Petit Answer this
Answered Can I write to a SSBO from a fragment shader? Latest 5 days ago by Ben Clark 2 replies 1503 views
Answered Mali T400 rendering speed limit with Wayland Latest 10 days ago by p00chie 13 replies 23361 views
Answered Checking bandwidth boundness on Mali-T720 Latest 12 days ago by JPJ 4 replies 1641 views
Answered Midgard shader cycles outside TriPipe Latest 12 days ago by JPJ 2 replies 1510 views
Answered Mali G57 image object created from buffer through svm failed Latest 18 days ago by Mr jiao 2 replies 1929 views
Answered Opencl Kernels overhead(queue time) in Mali-G72 Latest 18 days ago by Kévin Petit 1 replies 2734 views