Arm DevSummit 2021 logo  

October 19-21, 2021

Event track: Developing Interactive Consumer Experiences 

Featured: Intro to Windows on Arm development

Presented by: Mark Sweetgall, Microsoft Corp

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Graphics Tools

Graphics and gaming tools that help you develop and analyze applications. Including Arm Mobile Studio and Streamline.

View tools

Developer Guides

Developing on Mali GPUs? Our developer guides written by our experts will help you get the best out of your projects.

Developer guides

Mali GPU Training

This training series for game developers covers the latest techniques for optimizing mobile game performance.

View training

Working with Game Engines

Unity

Working with Unity on mobile platforms? Check out our resources for developing with Unity and targeting an Arm based device  

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Unreal Engine

Epic's Unreal Engine can be used to build mobile games of all kinds. Check out the resources here for using Unreal Engine when targeting an Arm mobile device

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Graphics resources

Working with APIs

Resources for Vulkan, OpenGL ES and OpenCL



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Mali Drivers

The latest Android, Linux and open source drivers for Arm Mali GPUs. Including Valhall, Bifrost, Midgard and Utgard kernels.

Drivers

Virtual Reality

Learn the best way to develop for VR specific applications on mobile.



Learn more

Mali Architecture

Learn about the basic differences between Arm Mali architectures such as Valhall, Bifrost, Midgard and Utgard.

Learn more

SDKs

Text: arm Mali, OpenGL ES SDK for Android.

OpenGL ES SDK

A collection of resources to help you build OpenGL ES applications for Mali based platforms.

OpenGL ES SDK
Text: arm Mali, Mali Vulkan SDK.

Vulkan SDK

A collection of resources to help you build Vulkan applications for Arm based platforms.

Vulkan SDK

Compute Library

Optimized for Arm CPU and GPU architectures targeted at image processing, CV and ML.

Compute Library

Get in touch!

Follow us on Twitter

Keep up to date with graphics and gaming news @ArmMali.

@ArmMali

Ask us a question

Ask us a question on the Graphics and Gaming forum.

Graphics and Gaming forum

Arm Mali GPU Datasheet

  

A quick reference datasheet that covers all Mali GPUs.
Available in PDF format through the link below.

Arm Mali GPU Datasheet PDF

Community Forums

Answered Encoding FP16/FP32 textures with astcenc 0 votes 2020 views 3 replies Latest 5 days ago by Oleksandr Popov Answer this
Answered Does index-driven vertex shading in Bifrost architecture do position related calculation more than once
  • Architecture
  • Bifrost
  • Graphics and Gaming
0 votes 1806 views 2 replies Latest 12 days ago by CloudBunny Answer this
Answered want to now more detail about GPU register number 0 votes 2700 views 5 replies Latest 13 days ago by CloudBunny Answer this
Answered Opengles open AFBC need some option?
  • ARM Frame Buffer Compression (AFBC)
0 votes 1101 views 2 replies Latest 21 days ago by Peter Harris Answer this
Answered Mali-G76 linux DDK integrating error 0 votes 614 views 1 replies Latest 25 days ago by ChristianF Answer this
Answered How to found write stall corresponding shader or renderpass?
  • arm streamline
0 votes 1515 views 5 replies Latest 1 months ago by Peter Harris Answer this
Answered Encoding FP16/FP32 textures with astcenc Latest 5 days ago by Oleksandr Popov 3 replies 2020 views
Answered Does index-driven vertex shading in Bifrost architecture do position related calculation more than once Latest 12 days ago by CloudBunny 2 replies 1806 views
Answered want to now more detail about GPU register number Latest 13 days ago by CloudBunny 5 replies 2700 views
Answered Opengles open AFBC need some option? Latest 21 days ago by Peter Harris 2 replies 1101 views
Answered Mali-G76 linux DDK integrating error Latest 25 days ago by ChristianF 1 replies 614 views
Answered How to found write stall corresponding shader or renderpass? Latest 1 months ago by Peter Harris 5 replies 1515 views