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October 19-21, 2021

Event track: Developing Interactive Consumer Experiences

Featured: Boosting Graphics Performance on Mali Made Easier

Presented by: Peter Harris, Arm

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Developing on Arm Mali GPUs?

View the complete selection of developer guides including the introductory guides to the Arm Mali GPU, guides for artists, and more advanced guides. These include the Arm Guide for Unity developers, OpenGL ES 3.0 and 3.1, OpenCL and RenderScript best practices. Each guide contains a number of chapters walking you through an introduction before moving you on to advanced concepts.

Learn the basics

These guides explain the basics of getting started with developing on Arm Mali GPUs.

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Artist guides

Our game artist guides provide helpful best practice information for producing optimized assets.

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VR best practice

Read our guidance on creating VR applications for mobile platforms, using Unity and UE4.

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Game engine guides

Read our guides on how to optimize your Unity and Unreal Engine games to run on Arm Mali GPUs.

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Advanced guides

Read our advanced guides on topics such as Mali and RenderScript best practices, and OpenCL programming.

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Optimizing mobile games with Arm Mobile Studio

Watch this webinar to learn about Arm Mobile Studio and see the tools in action.

Watch on YouTube