Unity is used to develop games and applications across multiple platforms by over 50% of all developers. The Our guides for Unity developers show you how to get the most out of Unity when developing under the unique challenges of mobile platforms. Choose from the guides here to read online or download a PDF version.
Real-time 3D art best practices: texturing
This guide discusses texture optimizations that can help your games and look better, and run more smoothly.
Read nowReal-time 3D art best practices: geometry
This guide highlights some key geometry optimizations for 3D assets. Geometry optimizations can make a game both more efficient, and perform better on mobile platforms.
Read nowReal-time 3D art best practices: materials and shaders
This guide discusses material and shader optimizations that can help your games to look great, and run more efficiently.
Read nowAdvanced VR graphics techniques
Standalone and mobile virtual reality (VR) requires high performance and efficiency from a GPU for the highest quality end user experience. Read our guide on creating VR applications on Arm Mali GPUs with Unity.
Read nowReal-time 3D art best practices: lighting
This guide highlights key decisions and optimization techniques related to in-game lighting. The performance of a mobile game is affected by your lighting decisions, so lighting needs to be used efficiently.
Read nowUsing Virtual Reality in Unity
This guide explains how you can use Unity alongside and Virtual Reality (VR). This guide is useful if you want to port a non-VR application into a VR application. The guide also shows the important of reflections, and how to implement reflections into VR.
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