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Build High-Performance Mobile Apps and Games

From documentation and tutorials to specialized tools and libraries, here’s everything you need to build mobile applications on Arm-based devices.

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Arm Neural Technology

Build desktop-class immersive experiences with Arm Neural Technology — delivering neural upscaling, denoising, and frame generation tools, resources, and workflows, with Neural Dawn showcasing what’s possible in a production-ready game.

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Mobile

Software Development Tools

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Graphics and Gaming

Software Development Tools

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Learning Paths

Learning paths are created by Arm and the Arm software developer community to solve problems developers face while developing on and for Arm.

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Join the Arm Developer Program

Build AI at scale on Arm with a personalized dashboard, early access tools, on-demand labs, courses and certifications, badging, and direct access to Arm experts.

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Arm Experts

Arm’s own subject-matter experts are here to help, providing development guidance and support for developers building on Arm.

Pete Harris

Technical Director and Distinguished Engineer

Pete has a background in performance analysis and optimization. He specializes in Mali GPUs, GPU hardware architecture, OpenGL ES graphics, data analysis, and graphics optimization.

Jose Emilio Munoz Lopez

Staff Software Engineer

For the past five years, Jose has been working with Vulkan both internally and with multiple game developers and partners to achieve the best visual fidelity at maximum performance on mobile.

Roberto Lopez Mendez

Principal Engineer

Roberto is the tech lead of the Arm Developer Advocacy team, charged with showing developers and partners how to make the most of new Arm technologies.

Koki Mitsunami

Staff Engineer – Developer Advocacy

Koki has contributed to successful developer experiences by building deep expertise in strategic technologies. He has always enjoyed working at the intersection of hardware and software.